Nov 30

2012

Choice of Games Presents “The Fleet”

Posted by: Dan Fabulich | Comments (23)

We’re proud to announce that The Fleet, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for iOS, Android, and, via the Chrome Web Store, Windows, OS X, and Linux.

Take back your home world from alien invaders! Forge an Intergalactic Alliance (with untrustworthy allies) to reclaim your planet; blast your way to victory with an ever-expanding arsenal. Will you sacrifice civilian lives to exact vengeance on your enemies?

The Fleet is a thrilling interactive science-fiction novel where your choices determine how the story proceeds. The game is entirely text-based–without graphics or sound effects–but powered by the vast, unstoppable power of your imagination.

Will you return home as a military dictator, a prisoner of war, or the president of a puppet state? Will you even recognize home when you get there?

We hope you enjoy playing The Fleet. We encourage you to tell your friends about it, and recommend the game on StumbleUpon, Facebook, Twitter, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. Basically, the more times you download in the first week, the better our games will rank.

23 Comments

  1. Laura says:

    Wonderful, another only payable game… really I’m feeling nostalgia from the time I used to play your amazing and FREE games …

  2. Luhrsen says:

    Fun game. Too bad it only came out on services I don’t use. A Kindle port wouldn’t go amiss.

  3. Simon says:

    Just played a little so far.
    The game seems strongly inspired by Battlestar Galactica, which isn’t neccessarily bad, because that is a solid show and I can easily picture the battle scenes.
    I agree that Choice Of Games are pretty expensive for mobile games (especially if you can’t try them out first), but I’m willing to pay that price for such high-quality games. The price would seem fairer if I could get an unlock of the Chrome version when buying the Android version, so I wasn’t limited to playing on a certain device.

    • Laura says:

      The fact is that personally I would prefer if they could make both free and payable games, in order to satisfy both their fans that could pay and the ones who can’t.

      I’m not the only one who is finding quite annoying the fact that there are no more new free choice of games, eh. If the continue in this way they will lose all your fans!

      • Laura says:

        *their fans

        • Mini says:

          Well I agree with your comment Laura, especially regarding persons who live in areas that restrict payment. COG is a business, and based on the fact that they have been able to reach the top of the paid RPG section on the apple App Store with this game overnight, the new paid tactic is working. I really hope that some kind of mixture of paid and free games will materialize, but your argument that fans will be lost is off from what seems to be happening.

          • Laura says:

            Well, you’re right Minnie, but just reading posts on facebook or comments here or on forums, you can notice how people are really disappointed about it. Also because it seems these new games are not as good as the first ones, such as choice of romance, choice of the dragon and so on… Maybe it has not already happened, maybe it’s happening right now or it will happen, but I’m sure that soon or later, COG will lose their fans if they don’t do ALSO free games as in the past. I say also, because I understand that now that they have become popular, making charged game seems a very good idea to make easy money (and also to fulfill their hard work), but as time goes by I think this attitude will make them sink, if they don’t change it and they don’t to additional free games.

          • Laura says:

            Sorry, to much mickey mouse cartoons ^_^ I meant Mini, of course :)

          • Mini says:

            I believe that what you say is partially true; COG will loose supporters. The problem is that they will loose adult supporters along with people familiar with good IF, but I suspect there is a growing market in adolescents, as there is throughout the gaming industry.

            However, I also believe that the people in COG are doing this for more than a business (correct me if I’m totally off here), and have some fun writing the games and building a quality community, as well as introducing IF to new audiences who will appreciate it. This passion, I hope, will allow for a greater mix of games in the future once finances are secure.

          • Laura says:

            I don’t agree with you Mini when you say they won’t lose adolescents supporters. I think maybe it’s going to happen the exactly opposite thing, because adolescents usually don’t have their own money, and (such as in my case ^_^) it’s hard that they ask money to their parents just to buy this kind of games. That’s my opinion of course, but I think that the adults are maybe the one who will pay more easily if they really appreciate the games, because they have their own wallet and I don’t think that for a working man 2 dollars spent in such games will be too much. About your second point, I think that everything which asks money IS a business. So, even if COG have started for passion, I’m sure they are also thinking to the economical aspects. But we all know that if the quality slows down and the prices remain still the sames, supportes just dissapear as easily as they have shown up at the beginning. So basically if I’ve started commenting here is just because I wanted to make understand to COG that what is happening, no more free games and bad charged games, it’s something they have to face, soon or later.

  4. UmraheL says:

    Charged games are fine as long as they provide the quality stories which they want the money for. And they’re failing in that department as of late. I couldn’t play the Fleet just yet, so I can’t comment on it. But I might add, all the games I’m waiting for to be released in hosted games.

  5. Dashael says:

    Was unimpressed by the demo. Coming on the heels of Choice of the Star Captain it felt a little samey, but unlike Star Captain, the lack of character building choices left me feeling like my captain was a bit of a an amorphous blob which to me is a barrier to immersion.

    Basically nothing happened in the demo to make me care what happens in the rest of the story. Yes it’s a military story but Choice of Broadsides handled this balance between action and story much better.

    If it was free and ad supported I might play the whole of The Fleet, then pay to remove the ads, but right now I see nothing in this story worth $1.99 (which is the cheapest it’s ever likely to be on the Australian Apple store)

  6. This is, hands down, the BEST game I’ve ever played! I’m not much into the ‘modern’ video games (I’m a Super Mario Bros. hellion) but this text-based choose your own adventure is TITS!!!!! The story and the prose is clean, inspired, creative and visionary! Whoever wrote this game — KEEP GIVING THEM ASSIGNMENTS!!! BRAVO, Choice Of Games!!! Job VERY well done!

  7. Martin says:

    I actually don’t mind paying. The price is inexepensive enough. My problem is that there isn’t always enough content to support the price. And new games come out quickly where old ones seem to be forgotten. I am looking forward to another choice of Romance (the political intrigue was simply outstanding). Also, I think you should update your blog more often. Once a week. Just touch base and say where you are with certain projects. Ask for donations as well. I bet there are some people like me that would throw a few dollars to see an older game expanded.

  8. Kyle says:

    Please, please, please put out Part 2 for Choice of the Vampire already!!

  9. Pqfire says:

    This stuff is really inexpensive for a great story, anyone should be able to pay 1 buck

  10. Mallamun says:

    Hey–some of the stats on the stat screen are flipped, making it a little harder to play. (Force/elegance is for sure.) Besides this one glitch, this is the best COG game yet!

    As for people squabbling over whether to pay a measly $2 for quality entertainment that took weeks to write–well, the masses will always have a hard time understanding why artists and writers charge anything at all. We can’t let our severe undervaluing in modern society get us down. :)

  11. Hannah says:

    Yes the first force / elegance choice enhances the wrong stat (whichever one you don’t choose) – several of the integrity / deception choices have the same problem, it’s driving me nuts! Choice of games do you have a fix coming out?

  12. Dai says:

    This is my first COG Game. It won’t be my last.
    It has everything I want. Sci-Fi, Spaceship Battles, Story and choices that REALLY matter!

    I do not care if they changed their model fromm f2P to b2P.

    If that keeps them afloat and popping out other games like “The Fleet” than I am all O.K. with it.

    Nowadays every company looses fans over the slightest decisions, but as long as it is ballanced (I am a new customer and I bought the fleet after reading a little about it without hesitation.

    BTW…how many chapters long is “The fleet”? I am already sad to think that this game has to end sometimes.

  13. Pqfire says:

    I once had a situation like this on sins of a solar empire <3

  14. Frowz says:

    The Fleet is a demential game, thanks for share it on Choice of Games.

  15. Ignacio says:

    How the fuck can I buy it in the Chrome store, every time I try the price always appears on black almost gray letters and I cant buy it.

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