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	<title>Comments for Choice of Games</title>
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	<lastBuildDate>Tue, 17 Jan 2012 21:46:31 +0000</lastBuildDate>
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		<title>Comment on Vote for Our Next Game by Jack</title>
		<link>http://www.choiceofgames.com/2010/03/vote-for-our-next-game/#comment-1694</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Tue, 17 Jan 2012 21:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/blog/?p=77#comment-1694</guid>
		<description>I say Choice of the Dragon II, the first one was wonderful, I play it all the time, and I would love to see where it could go.</description>
		<content:encoded><![CDATA[<p>I say Choice of the Dragon II, the first one was wonderful, I play it all the time, and I would love to see where it could go.</p>
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		<title>Comment on 4 Common Mistakes in Interactive Novels by Red Murray</title>
		<link>http://www.choiceofgames.com/2011/12/4-common-mistakes-in-interactive-novels/#comment-1691</link>
		<dc:creator>Red Murray</dc:creator>
		<pubDate>Sun, 15 Jan 2012 11:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/?p=1082#comment-1691</guid>
		<description>I&#039;m the opposite of you Simski. I do a lot of writing myself and am fairly familiar with writing short novels/stories and in spite of my fairly adequate computing skills, I can never grasp the code that makes up the choice of games series. I have tried on multiple occasions to create a piece of interactive fiction however each and every time I mess up with changing the names of chapters and stats, as well as adding more.  A simple thing to be stuck on I know but it is nonetheless incredibly frustrating. I would appreciate it if someone would comment on what I am doing wrong, because I&#039;m not entirely sure about how to:
a) add stats and change their names, where and what do I change exactly? There are a few documents which contain the statistics for the game but I don&#039;t know how to simply change their names without introducing a huge amount of errors, and
b)  adding chapters, basically for the same reason.</description>
		<content:encoded><![CDATA[<p>I&#8217;m the opposite of you Simski. I do a lot of writing myself and am fairly familiar with writing short novels/stories and in spite of my fairly adequate computing skills, I can never grasp the code that makes up the choice of games series. I have tried on multiple occasions to create a piece of interactive fiction however each and every time I mess up with changing the names of chapters and stats, as well as adding more.  A simple thing to be stuck on I know but it is nonetheless incredibly frustrating. I would appreciate it if someone would comment on what I am doing wrong, because I&#8217;m not entirely sure about how to:<br />
a) add stats and change their names, where and what do I change exactly? There are a few documents which contain the statistics for the game but I don&#8217;t know how to simply change their names without introducing a huge amount of errors, and<br />
b)  adding chapters, basically for the same reason.</p>
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		<title>Comment on Getting a Mate in &#8220;Choice of the Dragon&#8221; by Haon</title>
		<link>http://www.choiceofgames.com/2010/01/getting-a-mate-in-choice-of-the-dragon/#comment-1679</link>
		<dc:creator>Haon</dc:creator>
		<pubDate>Tue, 03 Jan 2012 02:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/blog/?p=39#comment-1679</guid>
		<description>I got the black dragon to the west, I had 72% cunning, and I did the chess game without cheating. Took me a long time though, since I kept trying to get the black dragon with vigilance instead of cunning (12th try). Thanks for the help.

-Haon</description>
		<content:encoded><![CDATA[<p>I got the black dragon to the west, I had 72% cunning, and I did the chess game without cheating. Took me a long time though, since I kept trying to get the black dragon with vigilance instead of cunning (12th try). Thanks for the help.</p>
<p>-Haon</p>
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		<title>Comment on Announcing &#8220;Mobile Armored Marine&#8221; by Duck</title>
		<link>http://www.choiceofgames.com/2011/12/announcing-mobile-armored-marine/#comment-1677</link>
		<dc:creator>Duck</dc:creator>
		<pubDate>Mon, 02 Jan 2012 17:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/?p=992#comment-1677</guid>
		<description>I think there&#039;s a bug in it- Light/Darkness is starting at 5/95, as opposed to 50/50 like it&#039;s supposed to.</description>
		<content:encoded><![CDATA[<p>I think there&#8217;s a bug in it- Light/Darkness is starting at 5/95, as opposed to 50/50 like it&#8217;s supposed to.</p>
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		<title>Comment on Vote for Our Next Game by Kit</title>
		<link>http://www.choiceofgames.com/2010/03/vote-for-our-next-game/#comment-1675</link>
		<dc:creator>Kit</dc:creator>
		<pubDate>Mon, 02 Jan 2012 04:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/blog/?p=77#comment-1675</guid>
		<description>Well, Mobster gets my vote.</description>
		<content:encoded><![CDATA[<p>Well, Mobster gets my vote.</p>
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		<title>Comment on Announcing &#8220;Mobile Armored Marine&#8221; by Jack</title>
		<link>http://www.choiceofgames.com/2011/12/announcing-mobile-armored-marine/#comment-1672</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Sun, 01 Jan 2012 03:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/?p=992#comment-1672</guid>
		<description>Really good game. I enjoyed it. Something different for a change.</description>
		<content:encoded><![CDATA[<p>Really good game. I enjoyed it. Something different for a change.</p>
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		<title>Comment on Getting a Mate in &#8220;Choice of the Dragon&#8221; by Iradesca</title>
		<link>http://www.choiceofgames.com/2010/01/getting-a-mate-in-choice-of-the-dragon/#comment-1670</link>
		<dc:creator>Iradesca</dc:creator>
		<pubDate>Fri, 30 Dec 2011 23:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/blog/?p=39#comment-1670</guid>
		<description>I finally got the black dragon, but the luck dragon&#039;s too hard to get.  Anybody got an answer?  Very desperate...</description>
		<content:encoded><![CDATA[<p>I finally got the black dragon, but the luck dragon&#8217;s too hard to get.  Anybody got an answer?  Very desperate&#8230;</p>
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		<title>Comment on By the Numbers: How to Write a Long Interactive Novel That Doesn&#8217;t Suck by Lee Edward McIlmoyle</title>
		<link>http://www.choiceofgames.com/2011/07/by-the-numbers-how-to-write-a-long-interactive-novel-that-doesnt-suck/#comment-1669</link>
		<dc:creator>Lee Edward McIlmoyle</dc:creator>
		<pubDate>Fri, 30 Dec 2011 15:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/blog/?p=635#comment-1669</guid>
		<description>I think I can see the point of both Boolean and Arithmetic solutions to delayed results. That said, while I&#039;ve conceived of at least one or two projects that would work better with a sophisticated set of stats to track individual progress, particularly in a modular story cycle, I think I&#039;d probably plan out the Boolean strings in a mind mapping program before I&#039;d rely too closely on stats alone to do all the grunt work. That said, you folks have finished games, and I haven&#039;t yet, so you have a valid argument against.</description>
		<content:encoded><![CDATA[<p>I think I can see the point of both Boolean and Arithmetic solutions to delayed results. That said, while I&#8217;ve conceived of at least one or two projects that would work better with a sophisticated set of stats to track individual progress, particularly in a modular story cycle, I think I&#8217;d probably plan out the Boolean strings in a mind mapping program before I&#8217;d rely too closely on stats alone to do all the grunt work. That said, you folks have finished games, and I haven&#8217;t yet, so you have a valid argument against.</p>
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		<title>Comment on Announcing &#8220;Mobile Armored Marine&#8221; by Alex</title>
		<link>http://www.choiceofgames.com/2011/12/announcing-mobile-armored-marine/#comment-1667</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 30 Dec 2011 11:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/?p=992#comment-1667</guid>
		<description>Really AWESOME GAME!!!!!!!!!!! Cant wait for the other ones :D</description>
		<content:encoded><![CDATA[<p>Really AWESOME GAME!!!!!!!!!!! Cant wait for the other ones <img src='http://www.choiceofgames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on 4 Common Mistakes in Interactive Novels by Simski</title>
		<link>http://www.choiceofgames.com/2011/12/4-common-mistakes-in-interactive-novels/#comment-1666</link>
		<dc:creator>Simski</dc:creator>
		<pubDate>Fri, 30 Dec 2011 00:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.choiceofgames.com/?p=1082#comment-1666</guid>
		<description>A short but useful article. I&#039;ll have to look into 2) for the game I&#039;m currently writing.
Another mistake could be &quot;Don&#039;t get your spelling and grammar checked&quot;. I think a lot of authors (like myself) aren&#039;t native speakers and thus have some problems with English that could easily be fixed by a proof-reader.</description>
		<content:encoded><![CDATA[<p>A short but useful article. I&#8217;ll have to look into 2) for the game I&#8217;m currently writing.<br />
Another mistake could be &#8220;Don&#8217;t get your spelling and grammar checked&#8221;. I think a lot of authors (like myself) aren&#8217;t native speakers and thus have some problems with English that could easily be fixed by a proof-reader.</p>
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