Choice of the Deathless - Press Kit

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HOLD FOR RELEASE. This game will be released on December 20th, 2013

Choice of the Deathless: You're not the bad guy. You're just his lawyer.

SAN FRANCISCO--December 20th, 2013: Choice of Games announced today that "Choice of the Deathless," the latest in their popular line of multiple-choice interactive-fiction games, is now available for iOS, Android, Kindle Fire, and, via the Chrome Web Store, Windows, OS X, and Linux.

Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, you'll depose a fallen god, find romance, and maybe even make partner, if you don't lose your own soul first.

"Choice of the Deathless" is a necromantic legal thriller by Max Gladstone, Campbell Award-nominated author of "Three Parts Dead" and "Two Serpents Rise." The game is entirely text-based--without graphics or sound effects--and powered by the vast, unstoppable power of your imagination.

For example, when taking a deposition from the goddess Ajaia in her nature sanctum at Tassadon, what will you do?

A) Go easy on the goddess. Try to lull her into complacency.
B) Press her with question after question until she breaks.
C) Trap her in a contradiction.

"I'm thrilled to show readers and gamers a new side of the fantasy world of my books," said author Max Gladstone. "If you've ever wanted to be an undead skeleton lawyer wizard working with clients from another plane of reality--and who hasn't?--this is your game."

https://www.choiceofgames.com/deathless/
http://www.choiceofgames.com/press-files/screenshots/deathless/

About Choice of Games

Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel. Choice of Games adventures have been awarded First Place in IntroComp 2011 (Choice of Zombies), "Best Roleplaying Game of the Year" by JayIsGames (Choice of the Dragon), and Honorable Mention in the IGF Nuovo Awards (Choice of Broadsides).

In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.

Contact:

Dan Fabulich
Choice of Games LLC
http://www.choiceofgames.com/press/
press@choiceofgames.com

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