The ORPHEUS Ruse - Press Kit

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FOR IMMEDIATE RELEASE

The Orpheus Ruse: Leap from mind to mind to find your missing body!

SAN FRANCISCO--October 25th, 2013: Choice of Games announced today that "The ORPHEUS Ruse," the latest in their popular line of multiple-choice interactive-fiction games, is now available for iOS, Android and, via the Chrome Web Store, Windows, OS X, and Linux.

Infiltrate the enemy as a psychic spy, leaping from body to body by touch! But when your own body is stolen, you'll race against time to find it before your mind disintegrates.

"The ORPHEUS Ruse" is the thrilling interactive spy novel by Paul Gresty, where your choices determine how the story proceeds. The game is entirely text-based--without graphics or sound effects--but driven by the vast, unstoppable power of your imagination.

For example, when an important contact withholds critical information from you unless you possess his lover to find out whether he's been unfaithful, what will you choose?

A) Agree. It goes against my better judgment, but I'll do it.
B) Absolutely not. The idea is abhorrent.
C) Lie about my abilities.
D) Threaten to posses the contact, and pull any information I need from his mind instead.

What secrets have your mentors been keeping from you? Can you trust your friends when you don't know whose face they're wearing? What will you sacrifice to hide your powers from the world?

https://www.choiceofgames.com/orpheus-ruse/
http://www.choiceofgames.com/press-files/screenshots/orpheus-ruse/

About Choice of Games

Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel. Choice of Games adventures have been awarded First Place in IntroComp 2011 (Choice of Zombies), "Best Roleplaying Game of the Year" by JayIsGames (Choice of the Dragon), and Honorable Mention in the IGF Nuovo Awards (Choice of Broadsides).

In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.

Contact:

Dan Fabulich
Choice of Games LLC
http://www.choiceofgames.com/press/
press@choiceofgames.com

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