SAN FRANCISCO--April 22, 2016: Choice of Games announced today that "The Sea Eternal," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 25% off until April 29th.
In the enchanted underwater City of Glass, what will you sacrifice for immortality? Love, memories, freedom? Will you take freedom from others to win your heart's desire? Dive into a world of mermaids, mermen, and other merfolk, where every character has secrets, and nothing is what it seems!
"The Sea Eternal" is an epic interactive fantasy novel by Lynnea Glasser, author of "Creatures Such as We" and "Coloratura," winner of the 2013 Interactive Fiction Competition and numerous XYZZY awards. Your choices control the story. It's entirely text-based--283,000 words, without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.
The whales have granted the merfolk eternal life, and asked you for so little in return. Defense against the giant squid. Secrecy from humans. But when a rogue mermaid tries to destroy the gift of immortality, ancient secrets rise from the depths, and the delicate balance of society rests in your hands.
For example, when the giant-squid hive-mind collective attacks a pod of whales, you and the other Everwarden merfolk are duty-bound to defend them. Armed only with a trident against countless giant squid, how will you aid the cause?
A) Focus on defending my fellow merfolk.
B) Focus on defending the whales.
C) Focus on attacking the giant squid.
Will you fight to protect your immortality, or surrender it for a higher cause? Will you choose sides in the neverending war between the whales and the giant squid? Will your undying love save the City of Glass, or destroy it?
https://www.choiceofgames.com/sea-eternal/
https://www.choiceofgames.com/press-files/screenshots/sea-eternal/
About the Author
Lynnea Glasser is a past winner of the Interactive Fiction Competition, with multiple XYZZY awards. She draws on her science background to create strange and beautiful worlds that speak to our humanity. She also loves mischievous cats, deep oceans, creative cooking, her inspiration husband and the worthiness of trying to make some order from chaos. More of Glasser's works can be found at MadeRealStories.com.
About Choice of Games
Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel. Choice of Games adventures have been awarded First Place in IntroComp 2011 (Choice of Zombies), "Best Roleplaying Game of the Year" by JayIsGames (Choice of the Dragon), and Honorable Mention in the IGF Nuovo Awards (Choice of Broadsides).
In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.
Contact:
Dan Fabulich
Choice of Games LLC
https://www.choiceofgames.com/press/
press@choiceofgames.com