*title I, the Forgotten One *author John Louis *scene_list startup chapter1 chapter2 chapter3 $ chapter4 $ chapter5 $ chapter6 $ chapter7 $ chapter8 $ chapter9 $ chapter10 $ chapter11 $ ending pj_sub pj_sub2 *comment PRAISE BE TO LORD @PaletteJack for preventing me from having an aneurysm by providing me a letters to number converter. *create pj_input 0000000000000000000000 *create pj_output 000000000000000000000 *create pj_input2 0000000000000000000000 *create pj_output2 000000000000000000000 *comment Annoying workarounds so Quicktest stops yelling at me. this shit annoys me on a fundamental level but everything breaks if I get rid of it so ¯\_(ツ)_/¯ *create neg1 0 *create name "unknown" *create gender "unknown" *create lad "unknown" *create man "unknown" *create him "unknown" *create he "unknown" *create his "unknown" *create sir "unknown" *create age 23 *create expressive 10 *create intimidation 0 *create is_singer false *create g_WeaponArmorUnlocked false *create armor "unknown" *create armor_desc "null" *create weapon "unknown" *comment battleaxe, warhammer, greatsword, poleaxe *comment You will be gifted an arming sword, a heater shield, and a lance by Krordian forge *create StatScreenMode "normal" *create skin_color "unknown" *create hair_color "unknown" *create hair_length "unknown" *comment ^^^ short, shoulder length, long, very long *create beard "unknown" *create eye_color "unknown" *create eye_adjective "unknown" *create height "unknown" *create e_height 0 *create scar "unknown" *create forehead_scar false *create voice "unknown" *create faith 0 *comment: 0 = atheist | 1 = unknown | 2 = theist | 3 = faithful *create sexuality "unknown" *create horse_name "unknown" *create horse_gender "unknown" *create h_him "unknown" *create h_he "unknown" *create h_his "unknown" *create h_boy "unknown" *create old_horse_name "null" *create style "unknown" *create has_specialization_tactics false *create has_specialization_weapons false *create has_specialization_leadership false *create spec_text "unknown" *create item "unknown" *create item_desc "unknown" *create mira_skin "unknown" *create mira_hair "unknown" *create mira_eyes "unknown" *create elya_skin "unknown" *create elya_hair "unknown" *create elya_eyes "unknown" *create darin_skin "unknown" *create darin_eyes "unknown" *create milon_skin "unknown" *create milon_hair "unknown" *create milon_eyes "unknown" *create lada_skin "unknown" *create lada_hair "unknown" *create lada_eyes "unknown" *create velinor_skin "unknown" *create velinor_hair "unknown" *create velinor_eyes "unknown" *create obren_skin "unknown" *create obren_hair "unknown" *create obren_eyes "unknown" *create vedran_skin "unknown" *create vedran_hair "unknown" *create vedran_eyes "unknown" *create rade_skin "unknown" *create age_Mira 40 *create age_Darin 53 *create age_Lada 19 *create age_Milon 23 *create age_Elya 16 *create age_Obren 19 *create age_Velinor 31 *create age_Vedran 18 *comment CHARACTER INTRO VARIABLES *create g_MetDarin false *create g_MetMilon false *create g_MilonNameKnown false *create g_MetLada false *create g_MetMira false *create g_MetElya false *create g_MetObren false *create g_MetVelinor false *create g_MetVedran false *create g_MetMiljenko false *create ArmyMenuUnlocked false *create g_WoundedUnlocked false *comment PLOT VARIABLES, global *create p_InfantryCount 0 *create p_CavalryCount 0 *create p_HeavyCavalryCount 0 *create p_ArcherCount 0 *create g_RangersUnlocked false *create p_RangerCount 0 *create p_IWounded 0 *create p_RWounded 0 *create p_AWounded 0 *create p_CWounded 0 *create p_HCWounded 0 *create p_XWounded 0 *create p_ArmyFear 50 *create p_VedranRespect 0 *create p_MiraRespect 0 *create p_OutsideHelp 0 *create p_SelfHelp 0 *create p_NoHelp 0 *create MentalPath 0 *create p_ElyaStrength 0 *create p_ElyaEnvy 0 *create p_ElyaWarm 60 *create p_ObrenRomanceable false *create ro_MilonAffection 0 *create ro_LadaAffection 0 *create ro_ObrenAffection 0 *create ro_RomanceRoute "null" *comment RETINUE VARIABLES and SKILLS *create r_Size 0 *create skill_Regimentation 0 *create skill_EnhancedCommunications 0 *create skill_FormationFighting 0 *create skill_HighVeteranPresence 0 *comment PLOT VARIABLES, CHAPTER 1 *create c1_Changed false *create c1_MetDarin false *create c1_MetRO 0 *create c1_Ending 0 *create c1_Wounded false *create c1_Lost false *create c1_Exposed false *comment PLOT VARIABLES, CHAPTER 2 *create c2_ROSing false *comment PLOT VARIABLES, CHAPTER 3 *create c3_RebelInfantry 12000 *create c3_VedranKnockOut false *create c3_VedranHumiliated false *create c3_LadaSelfTaught false *comment PLOT VARIABLES, CHAPTER 4 *create c4_VedranObrenLovers false *create c4_ElyaConversation 0 *create c4_HelpLost false *create c4_CastleEntry 0 *create c4_ROFantasy false *create c4_InDebtToCiril false *comment PLOT VARIABLES, CHAPTER 5 *create c5_Defenses 0 *create c5_MainStrategy 0 *create c5_RetinueStrategy 0 *create c5_CavalryStrategy 0 *create c5_ObrenTalk false *create c5_Confession false *create c5_IDead 0 *create c5_RDead 0 *create c5_ADead 0 *create c5_CDead 0 *create c5_HCDead 0 *create c5_GlobalEffectiveness 1 *create c5_Help "unknown" *create c5_Shield "unknown" *create c5_LadaInjured false *create c5_DismasSurvives false *create c5_MCInjured false *create c5_SoldierSaveEnhanced false *create c5_LadaComfort false *create c5_LadaSing false *create c5_ArcherStrategy 0 *create c5_ArcherEffectiveness 0 *create c5_RebelArcherHealth 5 *create c5_ForagingInteraction "unknown" *create c5_ForagingSurvivor 0 *create c5_DrinkingContestRemember false *create c5_VjeranEarLoss false *create c5_MilonInjured false *create c5_DarinInjured false *create c5_ElyaFirstKill false *create c5_ElyaInjured false *create c5_Butcher false *create c5_Captives false *create c5_MiraPunch 0 *create c5_MiraUnderstanding false *create c5_SurvivingRebels 0 *comment PLOT VARIABLES, CHAPTER 6 *create c6_ConfrontationPath 0 *create c6_Injuries 0 *create c6_VedranEyeCut false *create c6_ForeheadCut false *comment PLOT VARIABLES, CHAPTER 7 *create c7_PrisonersRecruited false *create c7_Route "unknown" *create c7_VillageInteractions 0 *create c7_HairCut 0 *create c7_MorenNegotation 0 *create c7_MilonPursuitEnd false *comment ^^^ used to update stats screen *comment PLOT VARIABLES, CHAPTER 8 *create c8_RebelInfantry 0 *create c8_DaggerGift "Darin" *create c8_Charge false *comment True = you took cannons; false = Rade still has cannons ^^^^ *create c8_Injuries 0 *create c8_KnightFightWin false *create c8_TacticsStrategy false *create c8_LadaPursuitEnd false *comment ^^^ used to update stats screen *comment PLOT VARIABLES, CHAPTER 8 + 9 (army numbers) *create c8_EffectiveInfantry 0 *create c8_EffectiveArchers 0 *create c8_EffectiveRangers 0 *create c8_EffectiveRetinue 0 *create c8_EffectiveCavalry 0 *create c8_EffectiveHCavalry 0 *comment PLOT VARIABLES, CHAPTER 9 *create c9_SpecialStrategy false *create c9_RebelCavMelee false *create c9_RebelCavMelee2 false *create c9_RightCavIntercepted false *create c9_RebelArchersDrivenOff false *create c9_MidBattleAction 9 *create c9_LoyalistRetreat false *create c9_RebelCavLeftDriveOff false *create c9_RebelCavRightDriveOff false *create c9_RebelsMassacred false *create c9_RebelInfantry 0 *create c9_RebelCavalry 0 *create c9_FinalBattleOutcome 0 *comment 0: stalemate, 1: retreated, 2: shattered, 3: victory, 4: tactics *create c9_BurnTarget 5 *comment 0: Rade's tent, 1: supply hub, 2: hospital *create c9_DoctorsKilled false *create c9_AmbushTarget 0 *comment THIS WAS NEEDED IN ORDER TO ALLOW THE CAS REPORT FOR SPECIAL STRAT OF CHAP 9 TO WORK *create c9_EffectiveInfantry 0 *create c9_EffectiveArchers 0 *create c9_EffectiveRetinue 0 *create c9_EffectiveCavalry 0 *create c9_EffectiveHCavalry 0 *create c9_EffectiveRangers 0 *comment PLOT VARIABLES, CHAPTER 10 *create c10_VedranPeacefullyCaptured false *create c10_OweBishop false *create c10_MiraCracks 0 *create c10_DishonorForgiveness false *comment PLOT VARIABLES, CHAPTER 11 *create c11_HallwayGuards "unknown" *create c11_VassalSupport 0 *create c11_ElyaDeathReaction 0 *comment 0: N/A 1: rage 2: sad 3: empty *create Ending 0 *comment 0: Loyalist route. 1: Regent. 2: Betrayal. *comment CHARACTER FATES *create f_horse 0 *comment 0: alive, 1: dead *create f_velinor 0 *comment 0: alive, 1: killed in battle *create f_vedran 0 *comment 0: captured, 1: killed by you, 2: suicide (maybe another where you execute him?) *create f_elya 0 *comment 0: alive, 1: deposed, 2: killed in battle *create f_mira 0 *comment 0: alive, 1: suicide *create milon_beard false *create obren_beard false *comment Achievements *achievement sally_out visible 5 Chapter 3: Belos's Sally ??? "Not though the soldier knew someone had blundered. Theirs not to make reply, theirs not to reason why, theirs but to do and die. Into the Valley of Death rode the six hundred." - Alfred Lord Tennyson *achievement wall_butchery visible 10 Chapter 3: Butchery Upon the Walls ??? "If the general cannot control his temper and sends troops to swarm the walls, one third of them will be killed, and the city will still not be taken." - Sun Tzu *achievement inspiration visible 10 Chapter 3: Inspiration ??? "Hodie omnes divites si Deo placet effecti eritis!" - Godfrey of Bouillon *achievement short_carry visible 10 Chapter 3: Hidden Strength ??? “Strength does not come from physical capacity. It comes from an indomitable will.” - Mahatma Gandhi *achievement broken_hearts visible 5 Chapter 4: Broken Hearts ??? "Sharp are the arrows of a broken heart." – Cassandra Clare *achievement war_is_hell visible 5 Chapter 4: Harsh Reality ??? "There is many a boy here today who looks on war as all glory, but, boys, it is all Hell." - General William Tecumseh Sherman *achievement real_war visible 5 Chapter 5: A Real War ??? "Anyone who has ever looked into the glazed eyes of a soldier dying on the battlefield will think hard before starting a war." - Otto von Bismark *achievement confession visible 10 Chapter 5: Cleanse the Soul ??? "You will not fear the terror of the night nor the arrow that flies by day…a thousand may fall at your side, ten thousand fall at your right, you it will never approach." - Psalm 91 *achievement enemy_plans_disrupted visible 5 Chapter 5: Disrupt Their Plans ??? "No plan survives contact with the enemy." - General Helmuth von Moltke the Elder *achievement killer_queen visible 10 Chapter 5: The Warrior Queen ??? "Appear weak when you are strong, and strong when you are weak." - Sun Tzu *achievement total_victory visible 10 Chapter 5: Total Victory ??? "The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies." - Napoleon Bonaparte *achievement complete_massacre visible 20 Chapter 5: The Atiming River Massacre ??? "It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets." ― Voltaire *achievement clash_of_titans visible 10 Chapter 8: When Titans Clash ??? "If I cannot bend the heavens above, I will move Hell." - Juno, the Aeneid *achievement perfect_victory visible 15 Chapter 8: Undefeated ??? "Let them hate so long as they fear." - Caligula *achievement no_injuries visible 15 Chapter 8: Untouchable ??? "Fortune favors the bold." - Latin Proverb *achievement avenge_the_sally visible 10 Chapter 9: Avenge Belos's Sally ??? "On wrongs swift vengeance waits." - Alexander Pope *achievement retreat visible 10 Chapter 9: The Better Part of Valor ??? "He that fights and runs away, may turn and fight another day; But he that is in battle slain, will never rise to fight again." - Tacitus *achievement final_battle_charge visible 25 Chapter 9: The Marshal's Sally ??? "When can their glory fade? O the wild charge they made! All the world wondered. Honor the charge they made! Honor the Light Brigade, noble six hundred!" - Alfred Lord Tennyson *achievement final_battle_stalemate visible 10 Chapter 9: Stalemate ??? "In every battle there comes a time when both sides consider themselves beaten." - General Ulysses S. Grant *achievement final_battle_last_stand visible 50 Chapter 9: A Good Day to Die ??? "Grave men, near death, who see with blinding sight…rage, rage against the dying of the light." - Dylan Thomas *achievement final_battle_victory visible 50 Chapter 9: Victory ??? "Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt." - Sun Tzu *achievement absolute_victory visible 10 Chapter 9: The Decisive Blow ??? "No dumb bastard ever won a war by going out and dying for his country. He won it by making the dumb bastard on the other side die for his." - General George S. Patton *achievement bleed_them_dry visible 50 Chapter 9: Bleed Them Dry ??? "An army marches on its stomach." - Napoleon Bonaparte *achievement kill_vedran visible 25 Chapter 10: Princeslayer ??? "As for the brat of this accursed duke, whose father slew my father, he shall die." - 3 Henry VI, William Shakespeare *achievement spare_vedran visible 25 Chapter 10: Mercy for Traitors ??? "Sweet mercy is nobility's true badge." - Titus Andronicus, William Shakespeare *achievement total_loyalty visible 25 Chapter 11: Total Loyalty ??? "Loyalty to the country always. Loyalty to the government when it deserves it." - Mark Twain *achievement betrayal visible 25 Chapter 11: A Family Prone to Treason ??? "The die is cast." - Julius Caesar *achievement ending_1 hidden 50 Ending 1/4: Avenged hidden You were slain by Rade and avenged by Darin. *achievement ending_2 hidden 50 Ending 2/4: The Marshal of Kanton hidden You remained loyal to your sister throughout it all. *achievement ending_3 hidden 50 Ending 3/4: The Bastard King of Kanton hidden You overthrew your sister at her own coronation. *achievement ending_4 hidden 50 Ending 4/4: The Prince Regent of Kanton hidden Your sister was killed, and you were chosen as regent. *if choice_is_omnibus_app *comment skip description *goto purchased *check_purchase adfree *if choice_purchase_supported and not(choice_purchased_adfree) The king is dead. The country is wracked by rebellion. And an old comrade from your past has returned to claim the crown for himself. [i]I, the Forgotten One[/i] is a 450,000-word interactive novel by John Louis. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination. You are the late King's eldest child and royal bastard. Disinherited and tossed aside, you were sent off as a child to fight in the distant frontier of the kingdom, to die forgotten and unknown. However, you survived, and have been shaped into an instrument of war. With the realm now in turmoil, you've been called upon to once more bloody your blade. You must restore peace, by any means necessary. Even as you feel yourself slipping deeper and deeper into a pit of despair. • Play as a man or woman • Immerse yourself in a world whose perceptions change based on your chosen physicality • Specialize in three separate aspects of medieval war • Choose from three different fighting styles which are further influenced by your physical attributes • Meet a wide cast of characters, from the mother that disowned you to your surrogate father • Fall down three separate mental paths • Sustain your relationship with your family, or let it collapse altogether • Experience the brutal realities of war and its consequences on the mind Above all, find purpose and hope before you shatter for good. [b]Content Warning:[/b] This contains detailed descriptions of violence as well as discussions of abuse and self-harm. *if choice_prerelease and not(choice_is_ios_app) [i]You can play the first three chapters of the game for free today. The rest of the game will be available on ${choice_release_date}.[/i] *choice #Sign up to be notified when the game is available. *subscribe {"now": true} *restart #Play the first three chapters now for free. *goto purchased [i]You can play the first three chapters of the game for free. Purchase the rest of the game below.[/i] *if choice_is_advertising_supported [i]Purchasing the rest of the game will also turn off in-game advertisements.[/i] *purchase_discount adfree 2023-06-29 $7.99 $4.99 purchased *if choice_is_advertising_supported *page_break_advertisement *if not(choice_is_advertising_supported) *page_break Play Now for Free *label purchased *if choice_is_omnibus_app [b]Content Warning:[/b] This contains detailed descriptions of violence as well as discussions of abuse and self-harm. *page_break *comment Annoying workarounds so Quicktest stops yelling at me. this shit annoys me on a fundamental level but everything breaks if I get rid of it so ¯\_(ツ)_/¯ *set neg1 - 1 [i]"Nasze dziady swoje miecze, *line_break [i]obmywali w oceanach. *line_break [i]A my ojców swoich winy, *line_break [i]obmywamy w swoich ranach." *line_break - Old Polish Song, "Pieśń Wojów" [i]"Our forefathers had their weapons, *line_break [i]washed in the vastness of the ocean. *line_break [i]And the sins of our fathers, *line_break [i]shall be paid off in our blood." *line_break - English Translation *finish Chapter 1