Choice of Broadsides

ChoiceScript Language

Design and Development: Dan Fabulich

Choice of Broadsides is Copyright 2010-2012 Heather Albano, Dan Fabulich, and Adam Morse. All rights reserved.

This image is derived from a photograph under the Creative Commons. / CC BY 2.0

This image is derived from a photograph under the Creative Commons. / CC BY 2.0
The photograph depicts Claude-Joseph Vernet's painting, A Calm at a Mediterranean Port, 1770.

The following images are available under the public domain:

Ship William H. Conner painting by Percy A. Sanborn of Belfast, Maine, 1877. Ship built by Marlboro Packard 1877 in Searsport, Maine.
Color lithograph by T. G. Dutton after painting by G.F. St. John, c. 1820.

About Choice of Games

Choice of Games is the world's largest publishing house for interactive novels. Our award-winning games are entirely text-based—hundreds of thousands of words and hundreds of choices, without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Choose your path: your choices control the story.

Since 2009, we've published more than 150 interactive novels on Steam, web, and our "Choice of Games" app for iPhone and Android, including multiple nominees for the SFWA Nebula Award. We publish more than a dozen games a year, and we continue to expand our back catalog of older games, which we make available for free to all readers.

Using ChoiceScript, the scripting language we've created for developing interactive novels, an individual author can write a full-length branching narrative, hundreds of thousands of words long, all in a single voice, under one creative vision. A player might read around 20% of those words on one playthrough, ensuring that our games remain fresh each time you play.

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