Deathless: The City's Thirst - Press Kit

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Deathless: The City's Thirst -- Wizard lawyers vs. scorpion gods!

SAN FRANCISCO--October 23nd, 2015: Choice of Games announced today that "Deathless: The City's Thirst," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 25% off until November 2nd.

Negotiate water rights from scorpion gods in this necromantic legal thriller! Discredit your boss, solve murders, and reanimate your own corpse to keep your city from drying out.

"Deathless: The City's Thirst" is a 150,000-word interactive novel by Max Gladstone, author of "Choice of the Deathless" and the "Craft Sequence" novels, nominated for the John W Campbell Best New Writer Award, the XYZZY award, and the Lambda Award. Your choices control the story. It's entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.

You won the God Wars, killing the rain god and taking over his desert city. But now the city needs water, and it's your job to make it rain. As a rising associate at a god-killing public service conglomerate, you can monopolize your city's public utilities, or fight to keep water affordable for everyone. Build alliances with powerful necromancers, or help local farmers hold onto their land.

For example, how will you confront the clawed Scorpionkind monster who stole your water rights contract?

A) Taunt the 'Kind into making a mistake.
B) Scare the 'Kind into backing down.
C) These things are intelligent. Maybe we can deal.
D) No strategies. Just punching.

Find love, or betray your friends. Overcome the trauma you suffered in the God Wars. Prevent murders, or commit them.

Just keep the water flowing.

https://www.choiceofgames.com/deathless-the-citys-thirst/
https://www.choiceofgames.com/press-files/screenshots/deathless-the-citys-thirst/

About the Author

Max Gladstone has been thrown from a horse in Mongolia and nominated for the John W Campbell Best New Writer Award, the XYZZY award, and the Lambda Award. The City's Thirst is set in the world of his Craft Sequence novels, the most recent of which, Last First Snow, hit stores in July 2015. The previous Craft Sequence books are Three Parts Dead, Two Serpents Rise, and Full Fathom Five. The next Craft novel, Four Roads Cross, will publish in 2016.

"I'm excited to be working with Choice of Games to offer a new, interactive entry in the Craft Sequence," said Max Gladstone, author of "Deathless: The City's Thirst." "My books are necromantic legal thrillers, viewing the modern world through a lens of magic and monstrosity, and interactive fiction lets me confront players directly with the choices, compromises, and adventure of the setting. 'Choice of the Deathless' asked, what kind of person do you want to be? 'City's Thirst' asks: what kind of world do you want to build?"

About Choice of Games

Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel. Choice of Games adventures have been awarded First Place in IntroComp 2011 (Choice of Zombies), "Best Roleplaying Game of the Year" by JayIsGames (Choice of the Dragon), and Honorable Mention in the IGF Nuovo Awards (Choice of Broadsides).

In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.

Contact:

Dan Fabulich
Choice of Games LLC
https://www.choiceofgames.com/press/
press@choiceofgames.com

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