Heart of the House - Press Kit

Back to the Press Page

Heart of the House -- Chase ghosts from the heart of a haunted manor!

SAN FRANCISCO--October 26, 2017: Choice of Games announced today that "Heart of the House," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 30% off until June 28th.

Destroy the evil at the heart of a haunted manor! As an orphan, you discovered your ability to commune with the spirit world and ghosts. When your uncle Kent mysteriously disappears, you'll embark on a journey find out what really happened. With your trusty companion Devanand at your side, you make your way to Darnecroy Manor, where Kent was last seen. It is...The House.

"Heart of the House" is 360,000-word interactive Gothic novel by Nissa Campbell. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

Within the manor, you'll encounter the master, Lord Bastian Reaves; his mysterious servants, Oriana and Loren; and the thousands of spirits teeming around and in this haunted mansion. But will you shatter the power that binds the ghosts to the House, or claim it for yourself? Can love bloom in a haunted house? Most importantly, how will you escape, when the House comes for you?

For some, there may be no escape from The Heart of the House.

https://www.choiceofgames.com/heart-of-the-house/
https://www.choiceofgames.com/press-files/screenshots/heart-of-the-house/

About the Author

Nissa has a penchant for writing romance and writing about mental health, and she aims to create compelling, thoughtful games that combine the two. She makes her home in Vancouver, Canada, with her wonderful husband and corgi.

About Choice of Games

Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel.

In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.

Contact:

Dan Fabulich
Choice of Games LLC
https://www.choiceofgames.com/press/
press@choiceofgames.com

Steam

iPhone

Android

iPad