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SAN FRANCISCO--July 25, 2019: Choice of Games announced today that "Heroes of Myth," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 30% off until August 1st.
Everyone thinks you saved the world three years ago. It was all a lie. The truth is, the "dark lord" you and your friends supposedly slew never existed; you used magical illusions to fake a prophecy. But now, as you relax into a life of fame and luxury, the omens from your false prophecy are happening again, and this time, you had nothing to do with it.
"Heroes of Myth" is a 560,000-word interactive novel by Abigail C. Trevor, where your choices control the story. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
Naturally, everyone expects you to save the world again, but you're just an illusionist, and your friends have scattered to the winds. Will you become the hero all the songs say you are, or find new ways to fool them all again? How far will you go to protect your friends' secrets--or are there stronger alliances to be made by betraying their trust?
This is the trouble with pretending you're a hero: occasionally you have to become one. Craft clever illusions, charm suspicious royals, and face shadowy demons from beyond your realm. In the end, is the story you told worth more to you, or to the legions of people who believed it?
Are you a hero, a liar, or both?
About the Author
Abigail C. Trevor is a writer, game designer, and assistant editor at Choice of Games LLC. She lives in Minnesota and is an alum of the Alpha Science Fiction, Fantasy, and Horror Workshop for Young Writers. When she was nine years old, a family Christmas letter listed her future career ambitions as president, explorer, inventor, and video game designer. She has had a better success rate on these goals than anyone could have reasonably anticipated.
About Choice of Games
Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel.
In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.
Choice of Games LLC