The Road to Canterbury - Press Kit

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The Road to Canterbury -- Enter the world of Chaucer's "Canterbury Tales"

SAN FRANCISCO--April 26, 2018: Choice of Games announced today that "The Road to Canterbury," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 25% off until May 3rd.

May the best story win! Enter the medieval world of Chaucer's "Canterbury Tales," where your journey, and the stories you tell, will change history.

"The Road to Canterbury" is a 175,000-word interactive medieval adventure novel by Kate Heartfield, where your choices control the story. It's entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.

London, 1375. The Black Prince of England is dying, and peace with France hangs in the balance.

You are a young pauper on a secret mission. Join a pilgrimage to Canterbury with the powerful noblewoman Philippa de Roet, co-sister-in-law to the Black Prince, and Philippa's husband, Geoffrey Chaucer himself, the customs agent, spy, and occasional poet. Your mission is to persuade Philippa to change the course of history.

You'll fight raiders and knights, aid or foil an assassin, fire up a peasants' revolt, and change your luck for the better or worse. And of course, there's a storytelling contest with a big prize--one you intend to win.

The Hundred Years' war is heating up: will you stoke the flames on the Road to Canterbury?

About the Author

Kate Heartfield is a writer and editor in Ottawa, Canada. Her first novel is a medieval historical fantasy called Armed in Her Fashion, published by ChiZine Publications in spring 2018. Her short fiction has appeared in magazines and anthologies include Strange Horizons, Escape Pod and a collection of linked novellas called Monstrous Little Voices: New Tales from Shakespeare's Fantasy World. In 2019, Publications will publish two time-travel novellas written by Kate: Alice Payne Rides and Alice Payne Arrives. Kate's website is

About Choice of Games

Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel.

In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.


Dan Fabulich
Choice of Games LLC