The Superlatives: Aetherfall - Press Kit

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The Superlatives: Aetherfall -- Lead a superpowered team to save Victorian London

SAN FRANCISCO--October 19, 2017: Choice of Games announced today that "The Superlatives: Aetherfall," the latest in their popular line of multiple-choice interactive-fiction games, is now available on Steam, iOS, and Android. It's 30% off until October 26th.

Lead a superpowered team of "Superlatives" to defend 19th-century Victorian London! Battle a Martian warship, clockwork monsters, and nefarious inventors.

"The Superlatives: Aetherfall" is a 260,000-word interactive novel by Alice Ripley. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

The prestigious Society for the Advancement of Individuals of Superlative Talent and the Protection of the Queen has invited you to become their newest member! But on the very day the Society plans to initiate you, unknown Villains destroy the Society headquarters and kidnap your colleagues! As the sole remaining full member of the Superlative Society, you must initiate new recruits to investigate the abduction.

Meet your team: Nimble—faster than lightning; Wailer—a "banshee" with sharp blades and sonic shriek attacks; Arturek—the gruff Martian warrior; Tua—a Venusian who commands the power of plants; and Black Orchid—a strangely familiar new recruit. Your efforts are bolstered by your faithful Clockwork assistant, Gatsby, and your always-butting-in rival, Hallow.

Will your gain your team's trust and convince them to work together, or will they fall apart under the pressure? Will you cut a deal with London's Villains, or even turn the Society into Villains yourself? Will you trust the mysterious Dusk and Mr. Ink, who offer you help, or will you uncover their many secrets?

https://www.choiceofgames.com/superlatives/
https://www.choiceofgames.com/press-files/screenshots/superlatives/

About the Author

Alice Ripley works as a writer and designer in the Pacific Northwest, where the drizzle gives her the perfect excuse to stay indoors with whiskey, books, and cocoa. Sometimes all at once.

About Choice of Games

Choice of Games was founded by Dan Fabulich and Adam Strong-Morse in 2009. They produce text-based interactive novels for mobile platforms and the web, combining the delicious freedom of the 1980s' choose-a-path gamebooks with the depth and scope of a bestselling novel.

In addition to developing their own games in-house, Choice of Games has created an easy-to-use programming language for writing text-based games, ChoiceScript, and publishes games written by other designers.

Contact:

Dan Fabulich
Choice of Games LLC
https://www.choiceofgames.com/press/
press@choiceofgames.com

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