- Writer: Joel Havenstone
- Art: Ann-Christin Pagoda
- Copy Editing: Mary Duffy
- Beta Testers: Isabella Amantea, Philip Barret, Markus Becker, Lakota Blevins, Peter Costley, Juan José Cuevas, Tamara Diaz, F.B. Dietrich, Zach Emery-Smith, Jem Erroba, Estel_Edain, Fallaner, FortunesFaded, Nicole Gentry, Evans-Raoul Gagné, Shyanna Green, Alicia Gugele, hahaha01357, Shawn Heatherly, Andy Hetherington, Kevin Imrie, Jesse K., Paul Kostock, Caroline Kretschmann, B.J. Lapham, Lysander_Xen, Mark, Morgan, Michael Macrae, Emma Margeson, Brittany Martin, Jonathan McCormick, James McGowan, C.S. Minten, Evangelos Papatheodorou, Razgriz, Angela Reyes, Dar Rivkin, Carlos H. Romero Jr., Jim Ross-Drummond, Bryce S., Sontra Samela, Saloni Singla, Hans Sjöstrand, Sneaks, Carlo Sandino Tan, James Terry, TheTrueKing, Michael Tucker, Atasha Ward, Wyrmspawn, Samuel H. Young, plus 113 others thanked on the forum thread!
- Chapter Headings: Paul Wang
- Managing Editor: Adam Strong-Morse
- ChoiceScript Language Design & Development: Dan Fabulich
"Choice of Rebels: Uprising" is Copyright 2017 Joel Havenstone. All rights reserved.
About the Author
Joel Havenstone is an amateur political scientist, theologian, critic, philosopher, Choice of Games forum moderator, and (now) writer of interactive fiction. Choice of Rebels has grown out of stories he's been telling in one medium or another since he was ten years old. Joel hails from a crumbling Hegemony and has lived and worked on the outskirts of an insurgency or two.
About Choice of Games LLC
Choice of Games LLC is a California Limited Liability Company dedicated to producing high-quality, text-based, multiple-choice games. We produce games in house, including Choice of the Dragon and Choice of Broadsides. We have also developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website. All of our games are available on the web. We also produce mobile versions of our games that can be played on iPhones, Android phones, and other smartphones.
More about Choice of Games LLC
Thanks & Acknowledgments
Special thanks to my wife and kids, for putting up with years of long writing sessions. Secondly to the Choice of Games team members who put what must have felt like years into editing the monstrously complicated files - Adam, Becky, Jason, and Mary.
The game would be far weaker if it hadn't been read and reviewed by dozens of CoG Forum members at every stage of development. That leaves me with a lot of people to thank!
Readers to whom I owe a particularly massive debt include:
- Adam Strong-Morse – for suggesting early on that the MC should really be able to practice Theurgy in Game I.
- Dominic – especially for delving into Ch 2 code at its worst and most opaque.
- E. Broekhuis – for inspiring many of the most in-depth ruminations on gameworld politics by steadfastly asking and answering "What would Mao do?" And for horse-eating, and an excellent typo.
- FairyGodfeather – especially for that early challenge to make them care more about the helots.
- Michael Tucker – for typo hunting and stat testing above and beyond the call of duty, and puns beyond the pale of humanity.
- Mouse Elisedd – especially for helping me shape the ace paths through the game.
- Tea Noble – especially for enriching the game with dozens of things I didn't know about, from protein poisoning to mule wrangling to flame retardant wool to the ease of catching one's own arm in a bowstring.
- Will Thompson, Consiglieri-Militant – especially for suggesting the Owlscap protection racket, and for helpful feedback on tactics.
For major advice, review, and/or engagement with the game and the world over a lengthy period, my thanks go out to:
- Adam J. Solis – especially for inspiring the "discreet Theurge" path.
- Leslie Bearid – for the worldbuilding interrogations, etymological wrangling, and cultural speculation, and for suggesting delegation to deputy as a Ch 2 option.
- Tamara Diaz – especially for constant feedback on the "57 guys and ten rusty maces" path, and the unappeal of Breden, and sincerity/lying, and poison.
- Drazen – for inspiring the arrogant noble path through Ch 1.
- Elizabeta Stamenkovic – especially for inspiring Hector as love interest.
- Alexander Roaldsand – especially for the Vergina Sun.
- James McGowan - especially for pointing out that "mumbling and cutting yourself" wouldn't do much to enhance your reputation.
- Jay Shah – especially for advice on decent-sounding Greek.
- Mirabella – especially for early feedback on the ace choices.
- mreed – especially for improvements to the structure of the world index.
- P_Tigras – for all the things you convinced me to change, and all the good debates over the things I didn't.
Finally, a special word of thanks to Don Elliston, aka "dashingdon," for freely hosting my work in progress as well as so many others'.
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