Credits

Hero or Villain: Genesis

"Hero or Villain: Genesis" is Copyright 2019 Adrao. All rights reserved.

About the Author

Adrao is a university professor, writer and programmer who has lived in Japan for well over a decade now.

Special Thanks

First of all, I'd like to appreciate the great conversations I have had regarding game development over the past few months, while making this game. Some of these were at the Narrascope Conference in 2019, where it was great to meet and discuss games with many CoG staff. Also, the CoG Forum is just an amazing place to exchange thoughts and philosophy regarding game development. I don't want to make an exhaustive list of all people, but the names of Jacic, Chris_Conley, Jason and Eric_Moser come to mind for some great conversations during the last few months.

Then, I'd like to thank Feather (Tiffany Yuet in real life), the brilliant artist behind artwork in the game. I'm so happy that she continues to agree to work with me, as her art really gives life to my games!

Special appreciation also goes to Lordirish for organising the CScomp2017, which serves as the kick-start for this game. Fiogan, Poison_Mara, Pace675, Snowpanther, Eiwynn, Lavender and Guhik were the judges of that competition, and provided invaluable early feedback and encouragement that helped me shape and develop the game afterwards. Thanks so much to them for all the input so early on into the game!

I also would like to thank the legions of betatesters that have helped with this game. I hope I haven't forgotten anybody (please do let me know if I did, and I’ll add you). Note that many might be mentioned twice, due to their posting in private and public threads. The contributions of these individuals was invaluable, as they provided great feedback that helped to provide inspiration for the game, aside from finding bugs and typos.

About Choice of Games LLC

Choice of Games LLC is a California Limited Liability Company dedicated to producing high-quality, text-based, multiple-choice games. We produce games in house, including Choice of the Dragon and Choice of Broadsides. We have also developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website. All of our games are available on the web. We also produce mobile versions of our games that can be played on iPhones, Android phones, and other smartphones.

We announce new games on our blog, Twitter, Facebook, and Google Plus.

More about Choice of Games LLC

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