Posted by: Rachel E. Towers |
Comments (1)
We’re proud to announce that The Fielder’s Choice, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until March 1st! Grab a glove and pitch your way to the top of the major leagues! Baseball season is back and you’re on the mound. Starting your career as a rookie pitcher, you’ll develop your repertoire and navigate clubhouse politics in the big leagues. Over eight seasons, you’ll use your talent and charisma to win on—and off—the field. The Fielder’s Choice is a 115,000-word interactive baseball novel
Continue Reading…
Announcements
Posted by: Mary Duffy |
Comments (0)
Grab a glove and pitch your way to the top of the major leagues! Baseball season is back and you’re on the mound. Starting your career as a rookie pitcher, you’ll develop your repertoire and navigate clubhouse politics in the big leagues. Over eight seasons, you’ll use your talent and charisma to win on–and off–the field. The Fielder’s Choice is a 115,000-word interactive baseball novel, by Nathaniel Edwards. I sat down with Nate to talk about sports, interactive fiction, and his adorable history on the field. The Fielder’s Choice releases this Thursday, February 22nd. Tell me a little about your
Continue Reading…
Announcements
Posted by: Rachel E. Towers |
Comments (6)
Hosted Games has a new game for you to play! In this sequel to The Great Tournament, continue your quest to defend the kingdom of Magincia. Play as a Knight, Lord, or Prince in this medieval fantasy where every choice you make affects the story. Lead armies in battle against powerful foes or use diplomacy to resolve conflicts. It’s 25% off until February 16th! The Great Tournament 2 is a 300,000 word interactive low fantasy novel by Philip Kempton, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your
Continue Reading…
Announcements, Blog
Posted by: Mary Duffy |
Comments (1)
The Choice of Games Contest for Interactive Novels submission deadline has come and gone! We want to thank everyone for participating. We received 25 entries, which is a wonderful result for our first contest. Here is the official list of entries: 180 Files: The Aegis Project A Scoundrel’s Choice Critical Mass: The Black Vein Critical Mass: The Bridge Dragon Racer Gladiator: Road to the Colosseum Isolation: Deep Dive Missing Wings Night Shift Nuclear Powered Toaster Ouroboros Reset Pathways Quarterlife Robin Hood’s Unusual Tales Tale of Two Cranes The Aegis Saga The Butler Did It The Grim and I The Last
Continue Reading…
Announcements, Blog, Contest
Posted by: Rachel E. Towers |
Comments (6)
Hosted Games has a new game for you to play! Are you prepared to lead the Revolution Of 1917? It’s the fall of the Czars! How will you build The Motherland!? It’s 25% off until February 8th! Comrade or Czar is a 60,000 word interactive novel by Albnoob, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. • Lead armies to conquer the world! • Build and reform Russia! • Embrace Communism or stomp it out! • Lead your side to victory! Albnoob developed this game using
Continue Reading…
Announcements, Blog
Posted by: Rachel E. Towers |
Comments (0)
We’re proud to announce that Undercover Agent, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until February 1st! Think fast and lie faster! When you go undercover to retrieve a deadly new bio-weapon, can you pull off the mission and escape with your life? Undercover Agent is an interactive novel by Naomi Laeuchli. It’s entirely text-based–135,000 words, without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination. You are the top operative at the DTU (Domestic Terrorist Unit), a covert
Continue Reading…
Announcements, Blog
Posted by: Mary Duffy |
Comments (0)
As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.
Continue Reading…
Announcements, Blog, Contest
Posted by: Rachel E. Towers |
Comments (0)
As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.
Continue Reading…
Announcements, Blog, Contest
Posted by: Mary Duffy |
Comments (0)
Your mission: go undercover at an evil organization and retrieve a deadly new bio-weapon. But word has leaked there’s a mole, and you’re running out of time to pull off your mission and escape with your life. You are the top operative at the DTU (Domestic Terrorist Unit), a covert agency that specializes in investigating terrorist groups on US soil. Now put in place as Silas Bishop’s administrative assistant, you are in a prime position to spy on his business and search for the deadly weapon his scientists have engineered. Undercover Agent is a 135,000 word interactive novel by Naomi Laeuchli,
Continue Reading…
Announcements
Posted by: Rachel E. Towers |
Comments (0)
As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.
Continue Reading…
Blog, Contest, Game Design