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Jul 01

2010

Gender Politics Taste Like Chicken (or, Help Us Flavor the Next Choice of Game)

Posted by: Heather Albano | Comments (53)

Based on number of comments on this topic, clearly the next game should be Choice of Romance. – Jake Forbes Yeah, the thought crossed our minds, too. The Great Villeneuve Debate, aka TGVN (thank you, Jake, for coining a term that will make me grin for the rest of my life) demonstrated among other things that there was room in the Choice of Games stable for something that relied more heavily on personal interactions and less heavily on hitting things with swords or crunching them with your dragon teeth. (Don’t worry, we haven’t given up on those games. We’ll be

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Gender in Games

Apr 26

2010

Further Thoughts on Villeneuve

Posted by: Heather Albano | Comments (11)

“Villeneuve is way cooler than any of the boring boys at the dance! We made such a good team.” Quoth my friend Becky, explaining her surprise that it was not (at that time) possible to pursue a same-sex relationship with Villeneuve. A common sentiment, as it turned out. “I think there’s such an interest in this aspect of the story,” wrote Spider in a comment to an earlier blog post, “because Villeneuve is the best-fleshed-out character. You don’t have the same level of interaction with the three marriage interests, and relationships with them feel rushed…” And Spider is quite right

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Choice of Broadsides, Gender in Games

Apr 05

2010

Sailors Are Not Dragons

Posted by: Heather Albano | Comments (28)

… and books are not RPGs. (By the way—hi there! I’m Heather. I joined Choice of Games as writer #3 just as Broadsides development was starting. It’s nice to meet you, too!) This post started as a comment to the “Help Us Switch Gender” thread, but I decided not to post it at the time, both because it got way too long and because I couldn’t make my points without risking spoilers. Now I think I can reasonably assume anyone reading this has played the game (but I put the spoilers under a cut anyway.) The core concept for Broadsides

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Choice of Broadsides, Game Design, Gender in Games