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Archive for the Blog Category

Posts: 352

Dec 01

2016

Support Heather Albano’s “Keeping Time” Kickstarter

Posted by: Dan Fabulich | Comments (1)

Heather Albano, author of Choice of Broadsides, Affairs of the Court: Choice of Romance, Choice of Zombies, and A Study in Steampunk: Choice by Gaslight, is running a Kickstarter for her “Keeping Time” trilogy of non-interactive steampunk time-travel novels. They tell the story of a girl, a pocket watch, Frankenstein’s monster, the Battle of Waterloo, and giant clockwork robots taking over London. Backers will get access to the final book in the trilogy, Timebound, as soon as it’s finished. Heather is a great friend of Choice of Games and we’re all huge fans of her work. The Kickstarter fully funded

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Blog

Nov 29

2016

Author Interview: Kyle Marquis – “Empyrean”

Posted by: Mary Duffy | Comments (1)

Choice of Games’ latest release will be Empyrean, a flying ace adventure set in a fantastic world. I sat down with the author, Kyle Marquis, who has written novels, graphic novels, RPGs and now interactive fiction. Look for Empyrean later this week, releasing on Thursday, December 1st. Tell me about what influenced your world creation for Empyrean. What kind of a world is this set in? I love cities–real and fictional–and most of Empyrean takes place in Actorius, a city inspired by Fritz Lang’s Metropolis. Actorius is full of skyscrapers, airplanes, colossal and sometimes-unfathomable machines; also deranged inventors, downtrodden laborers, scheming plutocrats. Despite Empyrean being a

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Announcements, Blog

Nov 29

2016

End Game and Victory Design

Posted by: Adam Strong-Morse | Comments (0)

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games.  We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices.  These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

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Blog, Contest, Game Design

Nov 25

2016

All of our games are 25% off or more in Steam’s Autumn Sale

Posted by: Dan Fabulich | Comments (0)

All of our Steam apps are 25% off or more until November 29! (Except for Congresswolf, which released less than a month ago with a 25% discount. Steam doesn’t allow games to go on sale more than once in a 30-day period.)

Blog

Nov 17

2016

Saga of the North Wind — Lead a tribe on a deadly pilgrimage to the North!

Posted by: Dan Fabulich | Comments (1)

We’re proud to announce that Saga of the North Wind, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 20% off until November 29th! The gods have chosen you to lead your tribe on a deadly pilgrimage to the Valley of the North Wind! When future generations recite your saga, will they sing of your glory or your downfall? Saga of the North Wind is a 300,000-word interactive fantasy novel by Tom Knights, where your choices control the story. It’s entirely text-based–without graphics or sound effects–and fueled

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Announcements

Nov 03

2016

Announcing the Choice of Games Contest for Interactive Novels, $10,000 in prizes

Posted by: Dan Fabulich | Comments (2)

Today, the team at Choice of Games is excited to announce a cash prize contest for interactive fiction over 100,000 words. The Choice of Games Contest for Interactive Novels offers $10,000 in prizes. The First Place winner will receive a $5,000 cash prize, the Second Place winner will receive $3,000, and the Third Place winner will receive $2,000. In addition, all three winners will receive a publication contract with Choice of Games, including 25% royalties on the sales of the published game. Entries must be written in English and developed in ChoiceScript, the interactive-fiction programming language from Choice of Games.

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Announcements

Oct 28

2016

Congresswolf — Is the next member of Congress a werewolf?

Posted by: Dan Fabulich | Comments (0)

We’re proud to announce that Congresswolf, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until Nov 1! Is the next member of Congress a werewolf? Can you survive a lycanthrope’s bite? There’s no silver bullet for winning an election! Congresswolf is an interactive novel by Ellen Cooper, where your choices control the story. It’s entirely text-based–140,000 words, without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination. “Democracy must be something more than two wolves and a sheep voting on

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Announcements

Oct 28

2016

New Hosted Game! Zombie Exodus: Safe Haven by Jim Dattilo

Posted by: Dan Fabulich | Comments (4)

Hosted Games has a new game for you to play! Zombies rise again at the dawn of Apocalypse! In this companion to the smash-hit Zombie Exodus, can you survive the first few days of the zombie outbreak as the dead rise, society collapses, and the living struggle to survive? Zombie Exodus: Safe Haven is the first part of a series of thrilling interactive survival-horror novel by Jim Dattilo, where your choices control the story. It’s entirely text-based–without animation or sound effects–and fueled by the vast, unstoppable power of your imagination. Customize a character using a variety of professions, backgrounds, special

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Announcements

Oct 21

2016

New Hosted Game! Twin Flames by Ivailo Daskalov

Posted by: Dan Fabulich | Comments (0)

Hosted Games has a new game for you to play! Tap into pure, unconditional love, be engulfed in a journey of oneness, and bring peace to a place that knows none. Twin Flames is an interactive novel by Ivailo Daskalov, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Enjoy the beauty of the self-discovery that occurs when one soul finds its other half, and they start a mission that will change the lives of many. Help the twin flames uncover the mystery of who they were

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Hosted Games

Oct 14

2016

Sorcery Is for Saps — Steal the sorcerer’s identity and take his place!

Posted by: Dan Fabulich | Comments (0)

We’re proud to announce that Sorcery Is for Saps, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until October 21st! As an apprentice sorcerer, you should never steal your master’s identity. But what if that’s the only way to save the kingdom? Sorcery Is for Saps is a 200,000-word interactive fantasy novel by Hilari Bell and Anna-Maria Crum, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Will your powers save

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Announcements

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