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Posts: 89

Jan 08

2018

A Taxonomy of Choices: Axes of Success

Posted by: Jason Stevan Hill | Comments (0)

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

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Blog, Contest, Game Design

Dec 20

2017

A Taxonomy of Choices: Axes of Choice

Posted by: Jason Stevan Hill | Comments (2)

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

Continue Reading…

Blog, Contest, Game Design

Dec 17

2017

A Taxonomy of Choices: Establishing Character

Posted by: Jason Stevan Hill | Comments (1)

As part of our support for the Choice of Games Contest for Interactive Novels, we will be posting an irregular series of blog posts discussing important design and writing criteria for games. We hope that these can both provide guidance for people participating in the Contest and also help people understand how we think about questions of game design and some best practices. These don’t modify the evaluation criteria for the Contest, and (except as noted) participants are not required to conform to our recommendations–but it’s probably a good idea to listen when judges tell you what they’re looking for.

Continue Reading…

Blog, Contest, Game Design

May 29

2015

Mabelin and the Demon Trials, by Samuel Harrison Young

Posted by: Jason Stevan Hill | Comments (0)

We wanted to inform you that Samuel Harrison Young, author of the Hosted Games titles “Trial of the Demon Hunter” and the upcoming “Captive of Fortune”, has released a narrative version of his game entitled Mabelin and the Demon Trials It is now available in its entirety for $1.99! Not only that, but you can read the first 30% for FREE. Mabelin is a demon huntress, a fighter of evil and a natural enemy of demons. In a twisted display of irony, a demon appears and destroys her village. Determined to avenge her shattered home, the huntress embarks on a

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Announcements

May 27

2015

Editorial Assistant position

Posted by: Jason Stevan Hill | Comments (0)

EDIT: This position has been filled. Employer: Choice of Games LLC Location: Telecommute (US resident) Choice of Games LLC was founded in 2009 to produce high-quality, multiple-choice text adventures. Choice of Games has a strong commitment to diversity of authors and representation within its publications. Its games are feminist and inclusive, and have been featured positively in press for the vision-impaired community and the lgbt community. Choice of Games is a small, fast-growing company, with over thirty titles published on storefronts such as the iTunes App Store, Steam, Amazon, and Google Play. This is an excellent opportunity for someone interested

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Announcements

Jul 01

2014

Gender and Sexuality in Interactive Fiction v2.0 panel at GaymerX!

Posted by: Jason Stevan Hill | Comments (1)

In case you missed it, we organized a panel at the GaymerX conference last year featuring noted IF authors Christine Love, Porpentine, Aaron Reed, and Zachary Sergi. (You can watch the entirety of the panel on YouTube.) We’re hosting the same panel again this year, only we’ve added Deirdra “Squinky” Kiai to the panel! The panel is scheduled for 10am on Saturday (the 12th). We’re inviting you to submit questions for our panelists via Twitter (#gsinif) or email. Not only will we pose our favorite three submissions to the panelists, but the submitters of those questions will receive a free

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Announcements

Apr 03

2014

Trial of the Demon Hunter

Posted by: Jason Stevan Hill | Comments (0)

Battle against the forces of evil and embark on a perilous journey to avenge your decimated village alongside your shape shifting companion in this interactive novel that yields a thrilling approach to fantasy.

User-Made Games

Feb 20

2014

Tin Star

Posted by: Jason Stevan Hill | Comments (0)

Ride out into the wild west as a United States Marshal; confront bandits, find romance and uncover a conspiracy that spans from sea to sea as you garner a legend for the ages.

User-Made Games

Nov 14

2013

Showdown at Willow Creek

Posted by: Jason Stevan Hill | Comments (0)

Saddle up and defend the town of Willow Creek from nefarious outlaws and city slickers! It all starts when a rancher’s daughter goes missing, and it ends at the showdown at Willow Creek, where greed, lust, science, and Mother Nature will face off at high noon.

Our Games

Oct 24

2013

The ORPHEUS Ruse

Posted by: Jason Stevan Hill | Comments (0)

Infiltrate the enemy as a psychic spy, leaping from body to body by touch. Can you reveal the truth and find your own body before your mind disintegrates?

Our Games

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