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Posts: 725

Feb 10

2012

XYZZY Finalists Announced; Vote for the Winner!

Posted by: Dan Fabulich | Comments (2)

The finalists in 2012’s XYZZY awards have been announced! The XYZZY Awards are given for the best works of interactive fiction released the previous year in a variety of categories (Best Writing, Best Puzzles, and so on). Now it’s time to vote for the winners! Anyone can vote for the winner in every category, even those who did not vote in the previous round, but please play all four games before voting for Best Game. Voting ends March 2. The nominees for Best Game are: Cryptozookeeper (Robb Sherwin) Mentula Macanus: Apocolocyntosis (Adam Thornton) Six (Wade Clarke) Zombie Exodus (Jim Dattilo)

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Announcements, Interactive Fiction

Jan 19

2012

Vote for Interactive Fiction in the XYZZY Awards

Posted by: Dan Fabulich | Comments (3)

The annual XYZZY Awards are here! The XYZZY Awards are given for the best works of interactive fiction released the previous year in a variety of categories (Best Writing, Best Puzzles, and so on). Anyone can vote in the XYZZY awards; in this round, all games released in 2011 are eligible to become finalists. In the next round of voting, starting in February, the winners will be selected from the most popular finalists in each category. This year, there are a number of fantastic ChoiceScript games on the list! (Here they are in alphabetical order.) Dead Already? Dilemma The Land

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Announcements, Interactive Fiction

Dec 29

2011

4 Common Mistakes in Interactive Novels

Posted by: Dan Fabulich | Comments (3)

Are you writing an interactive novel using ChoiceScript? Don’t make these common mistakes! Not Enough Delayed Branching In “By the Numbers: How to Write a Long Interactive Novel That Doesn’t Suck“, we draw a distinction between choices that branch the story immediately and choices that cause the story to branch in a later chapter. It’s impossible to write a story with lots of choices if all choices branch the story immediately; delayed branching solves that problem nicely. When authors try to write a linear story without delayed branching, the result is a game where the player makes minor choices that

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Game Design

Dec 22

2011

Two Games in One Day! Announcing “The Race”

Posted by: Jason Stevan Hill | Comments (4)

Choice of Games is pleased to announce the release of The Race, by Andy Why! Play it on the web, or download the iPhone version or the Android version. Much like Zombie Exodus, Andy developed “the Race” with extensive input from the Choice of Games Forums. You are about to go on the journey of a lifetime as you take part in the event known the world over as “The Race”. With a huge cash prize, being a participant on The Race is a great opportunity for success. You have been chosen to take part and race through Peru to

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Hosted Games

Dec 22

2011

Two Games in One Day! Announcing “Dead Already?”

Posted by: Jason Stevan Hill | Comments (4)

Choice of Games is pleased to announce the release of Dead Already?, our third title by Kie Brooks! Play it on the web, or download the iPhone version or the Android version. Life is not fair, neither is this game. Another short murder mystery for you to solve following the ChoiceScript multiple-choice text-based format. The murderer is randomly selected at the beginning of each game for a greater challenge. We hope you enjoy playing “Dead Already?” and we encourage you to play it, tell your friends, and to recommend it on StumbleUpon, Facebook, Twitter, and other sites. Don’t forget: our

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Hosted Games

Dec 18

2011

Announcing “Mobile Armored Marine”

Posted by: Jason Stevan Hill | Comments (11)

Choice of Games is pleased to announce the release of Mobile Armored Marine, by Steve Cave! Play it on the web, or download the iPhone version or the Android version. Make sure to keep track of your saved games, as Steve plans to produce several sequels. Blast into action as an Imperial Mobile Armored Marine! Decide when to use stealth, diplomacy, or your armor’s incredible power as you explore a silent colony world. Gain glory, and command a squad of troopers as your choices determine how the story unfolds. Can you uncover the dark secret of Far Hope? We hope

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Hosted Games

Dec 13

2011

Announcing “Zebulon”

Posted by: Jason Stevan Hill | Comments (1)

Choice of Games is pleased to announce the release of Zebulon, by Matt Slaybaugh. Play it on the web, or download the iPhone version or the Android version. Zebulon was originally created and released for the JayisGames Casual Game Design Competition #9, where it earned fourth place. Journey through Space and uncover the secrets of the asteroid Zebulon! Pilot a spacecraft with two loyal sidekicks and your pet goldfish Henry. Travel to the Moon, meet some interesting characters, and then blast off to the Asteroid Belt. Along the way make the right choices to discover the secrets of Zebulon and

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Hosted Games

Dec 04

2011

Announcing “Zombie Exodus”

Posted by: Jason Stevan Hill | Comments (14)

Choice of Games is pleased to announce the release of Zombie Exodus, by Jim Dattilo! Play it now on the web, or download the iPhone version or the Android version. Build your character and fight your way out of a zombie-filled city to save your sister in this interactive horror fiction story. Gather supplies and weapons while avoiding the military, bandits, and living dead. Your choices alone control the story. Can you survive the zombie apocalypse? We hope you enjoy playing “Zombie Exodus” and we encourage you to play it, tell your friends, and to recommend it on StumbleUpon, Facebook,

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Hosted Games

Nov 29

2011

The Flood Gates Are Open: Announcing “Dilemma”

Posted by: Jason Stevan Hill | Comments (3)

Choice of Games is pleased to announce the release of Dilemma, by Matt Pirrodi! Play it now on the web, or download the iPhone version or the Android version. In “Dilemma”, you make difficult moral decisions in a modern drama. You take the role of Alex, an average guy having a not so average day. Juggle relations with your friends while you puzzle over choices of right and wrong. Explore what it means to be a good person. Determine if the law is always right. Choose between yourself and your friends. Decide between romance or friendship. And ultimately hold the

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Hosted Games

Nov 02

2011

In November, Write an Interactive Novel with ChoiceScript

Posted by: Dan Fabulich | Comments (3)

Have you ever wanted to write an interactive novel? November is National Novel Writing Month or “NaNoWriMo” for short. This year, thousands of authors will write 50,000 words of fiction between November 1st and November 30th. Of course, most NaNoWriMo authors will write traditional linear novels this year, but we’d like to invite you use ChoiceScript to write an interactive NaNoWriMo novel. ChoiceScript is a simple programming language for writing multiple-choice games (MCGs) like ours. Writing games with ChoiceScript is easy and fun, even for authors with no programming experience. When you’re finished, you can even submit your finished ChoiceScript

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