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Feb 19

2026

Heroes of Tomorrow: Hidden Potential—Battle supervillains at a superhero academy!

Posted by: Mary Duffy | Comments (91)

Heroes of Tomorrow: Hidden PotentialWe’re proud to announce that Heroes of Tomorrow: Hidden Potential, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, Android, and on iOS in the “Choice of Games” app.

It’s 40% off until February 26th!

At our superhero academy, you’ll lead a team of teen heroes to battle supervillains! Will you fulfill your heroic legacy or forge your own path?

Heroes of Tomorrow: Hidden Potential is an interactive superpower novel by Eloy Lasanta, where your choices control the story. It’s entirely text-based, 600,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

Welcome to Evos Academy! As a member of the next generation of superheroes in a world where comic books record the deeds of real-life heroes, you don’t pass your classes by writing the correct answers on a paper; you do it by defeating a swarm of super-science automatons in front of a stadium full of cheering fans.

Develop your powers, practice working as a team with your classmates, and develop your own distinctive style while you learn from the greatest heroes that Earth has ever seen: valiant Gladiator, super-gadgeteer Gearhead…

…and, oh yeah, your mom.

Hardly anyone knows that you grew up as the sidekick to your mother, the famed hero known as The Cloak, keeping your gritty metropolis safe from the world’s worst villains. Some of your classmates are grappling with a legacy of power, too: Paragon’s father is the mighty hero Brilliant, and Red Claw’s mother is the villain Destroya. Each of you must choose what kind of hero you want to be. Do you want to be like your heroic parents, or do you want to blaze your own trail?

The choices just keep getting harder when it becomes clear that there’s more than your average supervillainy going on. Who keeps breaking into Evos Academy’s supposedly ultra-secure campus, and why? Why are your powers acting so strangely? What is the voice that whispers to you in your dreams? Why are all the villains’ plots suddenly focused on you? And what will you do when you discover that some of your idols aren’t so heroic after all?

  • Play as male, female, nonbinary, or genderfluid; gay, straight, bi, or asexual.
  • Choose your superpowers—elemental control, energy manipulation, super-physique, beast powers, or telekinesis—and customize your super-suit!
  • Romance or befriend a demon seeking redemption, a clever thief with a mysterious client, a powerful mage-in-training, or an already-famous heroic icon.
  • Protect the city and become the people’s hero, or let the world burn!
  • Banter with your foes, build super-tech gadgets, or let your fists do the talking!
  • Fight alongside—or against—your classmates and mentors in brutally high-powered action battles!
  • Battle supervillains that teleport, shapeshift, summon lava from volcanos, and turn the world into a videogame!
  • Uncover the secrets that the heroes have been keeping from you about everything—even about yourself!

Can you defeat criminals, cultists, demons, and midterms?

We hope you enjoy playing Heroes of Tomorrow: Hidden Potential. We encourage you to tell your friends about it, and recommend the game on Facebook, Twitter, Tumblr, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. The more times you download in the first week, the better our games will rank.

Feb 16

2026

Coming Thursday! “Heroes of Tomorrow: Hidden Potential”—Trailer and demo out now!

Posted by: Mary Duffy | Comments (40)

We’re excited to announce that Heroes of Tomorrow: Hidden Potential is releasing this Thursday, February 19th! You can play the first three chapters for free today, see the trailer on YouTube, and check out the author interview as well! And don’t forget to wishlist it on Steam! The more wishlists we get, the better the game will do on Steam on release day.

At our superhero academy, you’ll lead a team of teen heroes to battle supervillains! Will you fulfill your heroic legacy or forge your own path?

Heroes of Tomorrow: Hidden Potential is an interactive superpower novel by Eloy Lasanta, where your choices control the story. It’s entirely text-based, 600,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

Welcome to Evos Academy! As a member of the next generation of superheroes in a world where comic books record the deeds of real-life heroes, you don’t pass your classes by writing the correct answers on a paper; you do it by defeating a swarm of super-science automatons in front of a stadium full of cheering fans.

Develop your powers, practice working as a team with your classmates, and develop your own distinctive style while you learn from the greatest heroes that Earth has ever seen: valiant Gladiator, super-gadgeteer Gearhead…

…and, oh yeah, your mom.

Hardly anyone knows that you grew up as the sidekick to your mother, the famed hero known as The Cloak, keeping your gritty metropolis safe from the world’s worst villains. Some of your classmates are grappling with a legacy of power, too: Paragon’s father is the mighty hero Brilliant, and Red Claw’s mother is the villain Destroya. Each of you must choose what kind of hero you want to be. Do you want to be like your heroic parents, or do you want to blaze your own trail?

The choices just keep getting harder when it becomes clear that there’s more than your average supervillainy going on. Who keeps breaking into Evos Academy’s supposedly ultra-secure campus, and why? Why are your powers acting so strangely? What is the voice that whispers to you in your dreams? Why are all the villains’ plots suddenly focused on you? And what will you do when you discover that some of your idols aren’t so heroic after all?

• Play as male, female, nonbinary, or genderfluid; gay, straight, bi, or asexual.
• Choose your superpowers—elemental control, energy manipulation, super-physique, beast powers, or telekinesis—and customize your super-suit!
• Romance or befriend a demon seeking redemption, a clever thief with a mysterious client, a powerful mage-in-training, or an already-famous heroic icon.
• Protect the city and become the people’s hero, or let the world burn!
• Banter with your foes, build super-tech gadgets, or let your fists do the talking!
• Fight alongside—or against—your classmates and mentors in brutally high-powered action battles!
• Battle supervillains that teleport, shapeshift, summon lava from volcanos, and turn the world into a videogame!
• Uncover the secrets that the heroes have been keeping from you about everything—even about yourself!

Can you defeat criminals, cultists, demons, and midterms?

Feb 12

2026

Out now! “Hearts in Hades: Divine Passion”—Choose romance as the goddess of nightmares!

Posted by: Mary Duffy | Comments (11)

Hearts in Hades: Divine PassionWe’re proud to announce that Hearts in Hades: Divine Passion, the latest in our “Heart’s Choice” line of multiple-choice interactive romance novels, is now available for iOS and Android in the “Heart’s Choice” app. You can also download it on Steam, or enjoy it on our website.

It’s 40% off until February 19th!

Seduce the man of your dreams as the goddess of nightmares! Will you honor the gods of Olympus or consolidate power and rule the Underworld?

Hearts in Hades: Divine Passion is an interactive fantasy romance novel by Lidia Molina Whyte. It’s entirely text-based, 160,000 words, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

As the daughter of Hades and Persephone, you dwell in the Underworld as the goddess of nightmares, haunting mortals’ sleep and maintaining the tenuous alliance between your realm and Olympus. The Fates have woven you a path to the Messengers’ Council, where you work with Morpheus, god of dreams, and Hermes, leader of the Council.

Now, as rumors of an uprising by Giants begin to stir, and these ancient enemies attack, both Olympus and the Underworld will descend into brutal warfare.

Your parents are keen to strengthen the alliance between the realms by marrying you to Ares, Olympian god of war. Such a unified show of power might stop the slaughter before it starts. But is that what you want? And is that truly what is best for the gods?

Then again, perhaps this political match might be a love match after all. You and Ares were friends as children, and now he is a bronze-haired broad-shouldered vision of strength, rippling with muscles and encased in armor. Yet his warm hazel eyes and adorable dimples are the same, betraying his inner sweetness. How can the god of war give such tender kisses?

Or perhaps you wish to defy your parents’ will? What about your counterpart Morpheus, god of dreams? Smug, silver-haired, infuriatingly handsome, he flits in and out of your life on iridescent wings, leaving honey-scented poppies and satisfied lovers quivering in his wake. He’d be delighted to dominate you in bed, but perhaps you’d prefer to take charge, deciding exactly when, how, and where he’s allowed to come.

Or you could leave the gods and their games behind. There is one mortal who does not fear you, despite the nightmares that you have sent him: Theron, lord of Leukas. He has dark curls, sad eyes, a bittersweet smile; the clever rugged hands of an artisan and the easy power of a true ruler. Can you find true love under the mortal sun?

  • Play as a goddess romancing male gods and mortal men.
  • Romance the surprisingly sweet god of war, the smugly seductive god of dreams, or the charming mortal lord who doesn’t fear you.
  • Control a horde of shadow daemons, and choose their animal form.
  • Match wits with Hermes, supporting him as leader of the Messengers’ Council, or overthrowing him.
  • Beat Medea at an Ancient Greek game of strategy.
  • Pet Cerberus, the bone-chilling three-headed hound guarding the merciless gates to the Underworld.
  • Inspire a clutch of dragon eggs to hatch, and then pet those baby dragons.

We hope you enjoy playing Hearts in Hades: Divine Passion. We encourage you to tell your friends about it, and recommend the game on Facebook, Twitter, Tumblr, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. The more times you download in the first week, the better our games will rank.

Feb 09

2026

Coming Thursday! New Heart’s Choice Game “Hearts in Hades: Divine Passion”—Demo and Author Interview Out Now

Posted by: Mary Duffy | Comments (28)

Hearts in Hades: Divine Passion
Seduce the man of your dreams as the goddess of nightmares! Will you honor the gods of Olympus or consolidate power and rule the Underworld?

Hearts in Hades: Divine Passion is an interactive fantasy romance novel by Lidia Molina Whyte. It’s entirely text-based, 160,000 words, and a 4/5 peppers on the Heart’s Choice spice level rating! I sat down with Lidia to talk about her upcoming game and how a journalist and fiction writer moves to interactive romance.

Hearts in Hades: Divine Passion releases this Thursday, February 12th. You can play the demo today and wishlist it on Steam—even if you intend to buy on a different platform, it really helps.

This is your first time writing interactive fiction but you have a broad background as a writer in general. Tell our readers about yourself!

I have been writing professionally for about 12 years. I started out as an editorial assistant for a local food and culture magazine while I was still at university. I went on to complete a master’s degree in creative writing (though I firmly believe formal education isn’t necessary to be a writer) and have since worked across a variety of mediums including comics, short stories, film, and even an interactive walking adventure. Hearts in Hades is the longest project I’ve finished to date, but I’m currently working on my second long-form project, a fantasy novel inspired by Die Hard. I’m also an editor and regularly help writers get their manuscripts in good shape before they go on sub or are published. I’m not at the stage where I can survive off my creative writing and editing income alone just yet, so I also work as a copywriter and a media, film and TV journalist. There’s a lot going on, but it keeps things interesting!

This game started out with very little spicy content, but as you found your feet, it felt like a natural fit for the story being told. What drew you to the Greek gods for this setting and that kind of content?

I have always been a huge Greco-Roman mythology nerd. Before I pitched to Heart’s Choice, I had been toying with the idea of writing something inspired by the Orphic Hymn to Melinoe, but I wasn’t sure what shape it might take yet. At the time, I was going through a Hesiod phase, had just finished Madeline Miller’s Circe, and was enjoying Emily Wilson’s translation of The Odyssey, so I was very much in the mood for a setting involving gods, mortals and fate. I’m also a big fan of fantasy with strong and complex romance subplots, so it felt like a natural fit; Greek mythology is full of epic love stories (although most of them are extremely dysfunctional by modern standards).

Still, after the pitch was accepted, I was a little hesitant to go all out on the spicy content, even though the source material I was drawing from had no shortage of references to it. I was already stepping out of my comfort zone by tackling interactive fiction. The prospect of learning to code and getting comfortable with a whole new approach to characterisation was daunting enough. Did I also want to add writing fully explicit scenes for the first time to the mix? Once I got to writing, though, I realized I didn’t want to hold myself back like that. I’m so glad I did, because even though they were super challenging to get right, those scenes ended up being some of the most interesting to write. And fun, too!

The romances in this game are intense. If you had to choose, do you know which romance option you’d prefer?

That’s a tough question! I challenged myself to write each romantic option as compellingly as possible. Basically, I wanted to make it really hard for players to choose. I think I might’ve succeeded because I’m struggling to pick myself. I’m a huge enemies-to-lovers fan so I would probably be drawn to Morpheus in a first playthrough. There’s something irresistible about two characters being their worst, pettiest selves with one another and working backwards from there into falling in love. Though I would find it difficult not to romance Ares as soon as he gave me cake, or Theron following that first encounter on his balcony. So it truly would be anyone’s game, I think.

What did you find most surprising about the writing process or the stories you ended up telling in Hearts in Hades?

So many things on both fronts! The most challenging part for me was learning the code. I’m not a very technically-minded person, and I’m atrocious at maths. But once I got to grips with it, I was very surprised at how this style of writing shifted my perspective on storytelling as a whole. I had to do a lot of internal rewiring, but it’s been so worth it. I ended up finding a lot of satisfaction in attacking the same problem in a variety of different ways, and loved not being confined to a single narrative. A specific element I didn’t anticipate would be so rewarding was writing failure scenes. I often found myself trying to make them as narratively enticing as the successes, despite potentially leading to negative consequences or outcomes.

What games do you enjoy playing yourself?

Perhaps unsurprisingly, I’m a big Hades and Hades II fan, and though I beat both games a while ago, I keep going back time and time again. Still also playing Baldur’s Gate 3 regularly (I don’t think I’ll be able to stop until I’ve romanced all the characters). One of my all-time favourite games and the one that inspired me to try out interactive fiction is 80 Days, which I usually replay once a year. On the tabletop side of things, I love playing D&D and very occasionally dabble in DM-ing. My husband and I also enjoy starting weekend days with a board game over breakfast. Our current favourite is, perhaps also unsurprisingly, Iliad, but Wyrmspan and Small World are close seconds.

Feb 05

2026

New Hosted Game! Zombie Exodus: Safe Haven — Part Four

Posted by: K L | Comments (76)

Hosted Games has a new game for you to play!

Zombie Exodus: Safe Haven — Part Four continues your story as you survive in your new haven, a rural junkyard, in Central Colorado. Continue your story from earlier parts, or skip right to the new chapters with a new original or pre-made character!

It’s 20% off until February 12th! And to celebrate, Part One, Part Two, and Part Three are 40% off, and both sets of Stories from the Outbreak are 33% off!

With five brand new chapters and another 1,000,000 words, Zombie Exodus: Safe Haven is now more than 2,700,000 words in total! That’s 70,000 words each time you play Part Four alone, and more than 210,000 for the full game. Given the number of paths from beginning to end, you can have a unique story every time and still never see all there is in Zombie Exodus: Safe Haven! Also new in this update: full color character portraits!

  • Grow your group to as many as 26 characters, with 17 of them as romantic options. Propose to your romantic partner and even get matching tattoos.
  • Be the leader of your group and improve the junkyard. Build new structures, such as a hydroponic farm, radio room, windmill, and zombie pit, or set up reinforcements to defend, such as a minefield, camera security system, and flamethrower. Choose to let others lead and have more time for your own activities.
  • Continue to expand your skills and train your group, including your (optional) nephew or pet.
  • Begin your research into the Zeta virus to cure the zombie-making disease or even take over the virus for your own use.
  • Explore new areas such as a Central Colorado University, a strip mall, a campground, and the abandoned town of New Breckenridge.
  • Encounter groups of survivors, both new and old. Forge alliances or raid them for their resources. Trade items, including unique weapons and gifts (to give to other survivors).

Jim Dattilo developed this game using ChoiceScript, a simple programming language for writing multiple-choice interactive novels like these. Writing games with ChoiceScript is easy and fun, even for authors with no programming experience. Write your own game and Hosted Games will publish it for you, giving you a share of the revenue your game produces.

Feb 05

2026

Author Interview: Eloy Lasanta, “Heroes of Tomorrow: Hidden Potential”

Posted by: Mary Duffy | Comments (29)

At our superhero academy, you’ll lead a team of teen heroes to battle supervillains! Will you fulfill your heroic legacy or forge your own path? Heroes of Tomorrow: Hidden Potential is a 600,000-word interactive superpower novel by Eloy Lasanta. I sat down with Eloy to talk about his experiences with games and interactive fiction. Heroes of Tomorrow: Hidden Potential releases on Thursday, February 19th. You can wishlist it on Steam today!

This is, I think, your first time writing a ChoiceScript game, but obviously not your first rodeo. Tell our readers a little about your background.

It’s my first time indeed, but Choice of Games fans might have seen my name on a few other projects. I’ve been designing games professionally since 2008 through my company, Third Eye Games, and have
been nominated for and won a few design awards, most notably for Part-Time Gods, The Ninja Crusade,
the Pip System (created for young players and new GMs), and Sins of the Father. I’ve also worked on
several video games, board games, and card games, which eventually led me to teach game design for a few years at Central Michigan University.

Game design is my life. I wake up and want to design. I go to sleep with dreams of design. And I’ve had
the honor of being able to make it my full-time job for over a decade, creating new worlds, designing intricate mechanics, and helping others bring their ideas to life.

It’s literally the dream.

What drew you to writing our particular, text-based interactive fiction flavor of RPG?

I’ve been a fan of interactive experiences since the introduction of the original Choose Your Own Adventure books. They were the catalyst for me to get into roleplaying games, play and run more games than I can count, and eventually publish my own. So, while I’m new to Choice of Games, I’m definitely not new to this genre.

In addition, I view my career in game design as a way to challenge myself creatively. Different types of dice (or even diceless games), taking on narrative design, and priding myself on being able to write almost anything. So, what could be a better challenge than designing a minimalist interactive game/novel using ChoiceScript (which meant learning some simple coding) and telling an amazing story in a way that doesn’t necessarily come naturally? I’m used to dice and character sheets, but bringing a Choice of Games title to life mixes all the best parts of designing TTRPGs and writing a novel. I was excited that many of my existing talents carried over, at least.

What were some of the challenges you encountered with the design or writing?

The biggest challenges were those I created for myself. I set out to build Heroes of Tomorrow as a brand-new world, with enough new lore, intrigue, and adventure to make readers take note. Sure, it’s reminiscent of other super-powered worlds, from The Boys to Invincible or the X-Men, but hard work and a patient editor allowed Heroes of Tomorrow to become its own thing.

I wanted to write a book that the reader couldn’t put down and to deliver an experience you couldn’t
get anywhere else. Each RO is unique in nearly every interaction, and they all approach love differently.
The story’s mystery is revealed through unreliable narrators. The choices you make and the characters
you befriend will have a huge bearing on the story you experience. And the action starts in scene one
and never lets up for one of the most exciting and thrilling games out there (of course, I’m biased).

Lastly, I had a major goal: to make a failed test just as interesting as a successful one. My decision to incorporate all those elements is what led to several unique endings to the story, where you might end up a hero, a villain, or back to being a regular person again. Not to mention that nearly every character you meet has the chance to die along the way. It was a lot to manage in the coding, and ensuring no threads were left loose took extra effort, but I’m so proud of what Heroes of Tomorrow: Hidden Potential became in the end.

What surprised you most about working on this game?

A few major things stick out.

One is the robustness of ChoiceScript. It seemed daunting at first, but once I was a few chapters in, it became second nature to craft plots and scenes using coding and varying outcomes. I found it to be a
powerful engine that allows authors to craft exactly the narrative they have in their head.

The second surprise was how much I fell in love with the characters, including side characters like Stench and Rainbow. The speedster Z and his tale of revenge. Paragon and their love/hate relationship with fame. The sweet stoicism of Conjurer and the mysteries behind the smile. Red Claw and Germ’s unbreakable friendship, and how much fun it was to make them play off each other. Weaving Chameleon’s playful nature and tragic past made them a dream to write, as well. Lastly, I seriously underestimated how many words I’d be writing for this project. I wanted to go all out, but there’s a reason it took a year to finish this book. 600,000 words is no joke! Hahahah!

What other recent work do you want our readers to know about? 

I’ve already been working on another ChoiceScript book, a dark fantasy romance, as well as pitches to expand the Heroes of Tomorrow world even further. There are so many more stories to be told in Evos Academy, Morgana City, or one of the dozens of other ideas I have.

In other news, new books for several of Third Eye Games’ most popular game lines are currently in the works. I’ve been developing a new TTRPG system with Renegade Studios for an upcoming game that I can’t talk about yet. And keep an eye out for a wonderful, culturally-relevant, and educational card game I co-designed for CMU Press later this year.

Honestly, this is going to be a great year for anyone who enjoys my games and designs. Thank you to Choice of Games for starting 2026 off right!

Jan 22

2026

Our animal games are on sale!

Posted by: Mary Duffy | Comments (1)

Celebrate animals both real and fantastical with our Creatures sale!

Raise a baby gryphon in Runt of the Litter! Swashbuckle with pirate dogs in Pugmire: Treasure of the Sea Dogs. Make magical mischief in Fox Spirit: A Two-Tailed Adventures – or just regular mischief in Choice of the Cat. Ride a dinosaur to victory in DinoKnights, or travel back in time to pet the cutest baby duckbill in T-Rex Time Machine.

They’re all up to 40% off on all platforms: Steam, Android, our website, and on iOS in the “Choice of Games” app until January 29th!

Jan 08

2026

Throne of Blood—Heaven’s blood, Hell’s throne, your destiny.

Posted by: K L | Comments (13)

Throne of Blood

Hosted Games has a new game for you to play!

The throne of the demon realm calls for blood, and you’re next in line. As a half-angel heir scorned by your kin, you’re thrust into a brutal succession where only one of the Emperor’s children can survive. Outsmart your rivals, wield an ancient celestial power, and decide the fate of a realm that despises you.

Throne of Blood is 30% off until January 15th!

Throne of Blood is a 295,000-word interactive novel by Kezia S. It’s entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

  • Forge your legacy as male, female, or nonbinary; gay, straight, bi, asexual, or poly.
  • Tap into your celestial heritage to unleash powerful, dangerous magic.
  • Shape the demon realm through reform, fear, or ruthless conquest.
  • Recruit and rule alongside three loyal retainers: a fiery dragonkin knight, a doting childhood friend, and a charming but mysterious knight-mage.
  • Pursue romance with one, two, or all three of your companions in a polyamorous court.
  • Navigate political intrigue and ancient prejudice as demons, angels, and monsters close in.

Kezia developed this game using ChoiceScript, a simple programming language for writing multiple-choice interactive novels like these. Writing games with ChoiceScript is easy and fun, even for authors with no programming experience. Write your own game and Hosted Games will publish it for you, giving you a share of the revenue your game produces.

Dec 18

2025

“Undying Fortress”—Save the kingdom from death herself!

Posted by: Mary Duffy | Comments (32)

Undying FortressWe’re proud to announce that Undying Fortress, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, Android, and on iOS in the “Choice of Games” app. It’s 40% off until December 25th! Yeonsoo Julian Kim’s other Choice of Games title, The Fog Knows Your Name, is 30% off for this week as well!

Can you and your magic sword save the kingdom from death herself? Infiltrate a tower full of skeletons, decipher its secrets, and escape with your team!

Undying Fortress is an interactive dark epic fantasy novel by Yeonsoo Julian Kim, author of The Fog Knows Your Name, where your choices control the story. It’s entirely text-based, 500,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

For centuries, a mysterious fortress has floated above the kingdom of Serendal. Now it has fallen—and all of its secrets, treasures, and monsters are within reach.

You have fallen, too. After expulsion from the Imperial Academy cut short your studies as an aspiring knight-scholar, you turned to the life of a mercenary. Wielding your family’s legendary blade, Wicked Fate, has won you a certain degree of fame and fortune, but now the ancient fortress presents the opportunity to climb much much higher.

Enter the tower with a motley group: fighters, spellcasters, and thieves; former friends and mentors from the Academy; even a prince of the realm. Within lurk countless skeletons, shambling Afflicted, ferocious flying creatures cobbled together from bones, and more. Commanding them is the fearsome Carrion Mother, an ancient deity long suppressed by the royal family. Only you and your companions will learn the secrets that Serendal’s rulers want to keep hidden.

Fight off undead monsters to protect Serendal, or learn to wield forbidden mortuary magic and get the creatures to do your bidding. Uncover ancient secrets that may shake the realm to its core, or keep them hidden and become the power behind a new throne. Win glory with your magic sword and prove that you are worthy of knighthood, or just gather treasure to come out of this the wealthiest mercenary who ever lived.

  • Play as male, female, or nonbinary; gay, straight, or bi.
  • Choose your specialty: weapons, stealth, magic, negotiation, or scholarship.
  • Romance a mercenary comrade-in-arms, a loyal and confident swordswoman, a spellcaster friend-turned-rival, a trickster prince, a cursed guard, or even a terrifying necromancer.
  • Fight bone wolves, shambling undead, and other horrors to reach the heart of a magical fortress.
  • Unlock the secrets of ancient magic to command an army of skeletons.
  • Shatter the boundaries of time itself to right ancient wrongs and cross dimensions to rescue your friends from the land of the dead.

The Undying Fortress awaits!

We hope you enjoy playing Undying Fortress. We encourage you to tell your friends about it, and recommend the game on Facebook, Twitter, Tumblr, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. The more times you download in the first week, the better our games will rank.

Dec 15

2025

Coming Thursday! “Undying Fortress”—Trailer and Demo available now!

Posted by: Mary Duffy | Comments (4)

We’re excited to announce that Undying Fortress is releasing this Thursday, December 18th! You can play the first three chapters for free today, see the trailer on YouTube, and check out the author interview as well! And don’t forget to wishlist it on Steam! The more wishlists we get, the better the game will do on Steam on release day.

Can you and your magic sword save the kingdom from death herself? Infiltrate a tower full of skeletons, decipher its secrets, and escape with your team!

Undying Fortress is an interactive dark epic fantasy novel by Yeonsoo Julian Kim, author of The Fog Knows Your Name, where your choices control the story. It’s entirely text-based, 500,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

For centuries, a mysterious fortress has floated above the kingdom of Serendal. Now it has fallen—and all of its secrets, treasures, and monsters are within reach.

You have fallen too: after expulsion from the Imperial Academy cut short your studies as an aspiring knight-scholar, you turned to the life of a mercenary. Wielding your family’s legendary blade Wicked Fate has won you a certain degree of fame and fortune, but now the ancient fortress presents the opportunity to climb much much higher.

Enter the tower with a motley group: fighters, spellcasters, and thieves; former friends and mentors from the Academy; even a prince of the realm. Within lurk countless skeletons, shambling Afflicted, ferocious flying creatures cobbled together from bones, and more. Commanding them is the fearsome Carrion Mother, an ancient deity long suppressed by the royal family. Only you and your companions will learn the secrets that Serendal’s rulers want to keep hidden.

Fight off undead monsters to protect Serendal; or learn to wield forbidden mortuary magic and get the creatures to do your bidding. Uncover ancient secrets that may shake the realm to its core, or keep them hidden and become the power behind a new throne. Win glory with your magic sword and prove that you are worthy of knighthood – or just gather treasure to come out of this the wealthiest mercenary who ever lived.

  • Play as male, female, or nonbinary; gay, straight, or bi.
  • Choose your specialty: weapons, stealth, magic, negotiation, or scholarship
  • Romance a mercenary comrade-in-arms, a loyal and confident swordswoman, a spellcaster friend-turned-rival, a trickster prince, a cursed guard, or even a terrifying necromancer.
  • Fight bone wolves, shambling undead, and other horrors to reach the heart of a magical fortress!
  • Unlock the secrets of ancient magic to command an army of skeletons!
  • Shatter the boundaries of time itself to right ancient wrongs, and cross dimensions to rescue your friends from the land of the dead.

The Undying Fortress awaits!

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