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Archive for the Blog Category

Posts: 686

Apr 09

2012

Choice of Zombies Will Be Released on Friday the 13th

Posted by: Dan Fabulich | Comments (4)

Mark your calendars! Choice of Zombies, our newest game from Heather Albano and Richard Jackson, will be released on Friday, April 13th. Download it this Friday from the iOS App Store, the Android Google Play Store, the Amazon Appstore for Android, or play it on our website. If you’d like to be reminded when our game is available, subscribe to our blog on the right-hand side of this page, or follow us on Twitter, Facebook, or Google+. We’ll run one more blog post on Friday to post download links. In the meantime, we’re running a Zombiepocalypse countdown on Twitter/Facebook/G+, featuring

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Announcements

Apr 02

2012

Choice of Zombies Coming Soon!

Posted by: Heather Albano | Comments (6)

There’s nothing quite like the high of galloping toward the end of a project, so I am particularly happy to report the “Choice of Zombies” finish line is in sight. The first third of the game won IntroComp 2011 back in July (and have I mentioned that I am still floored by that? The Ego-Boost That Keeps On Boosting) and we’re pretty sure the rest of the game meets the expectations set by the beginning. We’ve tried some new things with this one—Zombies is the most complex game ever made under the official “Choice of” brand, and it’s the first

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Announcements

Mar 23

2012

Two (More) Games in One Day! Apex Patrol and Zombie Exodus Pt. 3

Posted by: Jason Stevan Hill | Comments (14)

Choice of Games is pleased to announce the release of Apex Patrol and Zombie Exodus part 3! “Apex Patrol” is our second title by Allen Gies, the same author who brought you Marine Raider. You can play Apex Patrol on the web, or download the iPhone version or the Android version. In “Apex Patrol”, you command a star cruiser! Visit colonial worlds, rescue imperiled vessels, investigate stellar phenomena and prepare your ship to battle a ruthless foe. Only you and your crew can save Earth from utter destruction in this text-based adventure. Zombie Exodus Part 3 allows you to continue

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Hosted Games

Mar 22

2012

This Friday: Two Hits, One Day!

Posted by: Jason Stevan Hill | Comments (0)

On Friday, be prepared to download two Hosted Games: “Apex Patrol” by Allen Gies, and Part 3 of “Zombie Exodus” by Jim Dattilo! Make sure to stay tuned for links to the apps in the app store. Remember, the more downloads in the first few days, the better the ranking for our authors. Show your support by downloading them this weekend!

Hosted Games

Mar 06

2012

Announcing “Wizard’s Choice” for iOS

Posted by: Dan Fabulich | Comments (16)

Choice of Games is pleased to announce the release of Wizard’s Choice for iPhone and iPad, by Sam Landstrom. Sam has already published his successful series of Wizard’s Choice titles for Android, Windows Phone, and Kindle; we’re excited to partner with him to release the game for iOS for the first time. Fortune and glory or death? Stay alive, manage your spell power, find treasure, and smite evil. Wizard’s Choice is a series of text-based adventures that will engross you in a storyline while allowing you to make the decisions that will determine your fate. We hope you enjoy playing

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Announcements

Mar 05

2012

We Almost Flooded the XYZZY Ballot Box

Posted by: Dan Fabulich | Comments (5)

Yesterday, the 2011 XYZZY Award winners were announced. Zombie Exodus by Jim Dattilo was nominated in ten categories, including Best Game; it won only one award, a “Special Recognition” award, which was devised after voting started. This happened because folks from the ChoiceScript community and/or fans of Zombie Exodus voted as a block. In the first round of voting, where voters nominated games out of a list of more than a hundred, a large number of people voted as a block for ChoiceScript games. In round two, the votes were split approximately 50/50: votes for Zombie Exodus, and votes for

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Announcements

Feb 10

2012

XYZZY Finalists Announced; Vote for the Winner!

Posted by: Dan Fabulich | Comments (2)

The finalists in 2012’s XYZZY awards have been announced! The XYZZY Awards are given for the best works of interactive fiction released the previous year in a variety of categories (Best Writing, Best Puzzles, and so on). Now it’s time to vote for the winners! Anyone can vote for the winner in every category, even those who did not vote in the previous round, but please play all four games before voting for Best Game. Voting ends March 2. The nominees for Best Game are: Cryptozookeeper (Robb Sherwin) Mentula Macanus: Apocolocyntosis (Adam Thornton) Six (Wade Clarke) Zombie Exodus (Jim Dattilo)

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Announcements, Interactive Fiction

Jan 19

2012

Vote for Interactive Fiction in the XYZZY Awards

Posted by: Dan Fabulich | Comments (3)

The annual XYZZY Awards are here! The XYZZY Awards are given for the best works of interactive fiction released the previous year in a variety of categories (Best Writing, Best Puzzles, and so on). Anyone can vote in the XYZZY awards; in this round, all games released in 2011 are eligible to become finalists. In the next round of voting, starting in February, the winners will be selected from the most popular finalists in each category. This year, there are a number of fantastic ChoiceScript games on the list! (Here they are in alphabetical order.) Dead Already? Dilemma The Land

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Announcements, Interactive Fiction

Dec 29

2011

4 Common Mistakes in Interactive Novels

Posted by: Dan Fabulich | Comments (3)

Are you writing an interactive novel using ChoiceScript? Don’t make these common mistakes! Not Enough Delayed Branching In “By the Numbers: How to Write a Long Interactive Novel That Doesn’t Suck“, we draw a distinction between choices that branch the story immediately and choices that cause the story to branch in a later chapter. It’s impossible to write a story with lots of choices if all choices branch the story immediately; delayed branching solves that problem nicely. When authors try to write a linear story without delayed branching, the result is a game where the player makes minor choices that

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Game Design

Dec 22

2011

Two Games in One Day! Announcing “The Race”

Posted by: Jason Stevan Hill | Comments (4)

Choice of Games is pleased to announce the release of The Race, by Andy Why! Play it on the web, or download the iPhone version or the Android version. Much like Zombie Exodus, Andy developed “the Race” with extensive input from the Choice of Games Forums. You are about to go on the journey of a lifetime as you take part in the event known the world over as “The Race”. With a huge cash prize, being a participant on The Race is a great opportunity for success. You have been chosen to take part and race through Peru to

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Hosted Games

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