Posted by: Dan Fabulich |
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We’re proud to announce that “The Sea Eternal,” the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until April 29th! In the enchanted underwater City of Glass, what will you sacrifice for immortality? Love, memories, freedom? Will you take freedom from others to win your heart’s desire? Dive into a world of mermaids, mermen, and other merfolk, where every character has secrets, and nothing is what it seems! “The Sea Eternal” is an epic interactive fantasy novel by Lynnea Glasser, author of “Creatures Such as
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Posted by: Dan Fabulich |
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We’re happy to announce that one of our bestselling games, “It’s Killing Time,” is now available on Steam for Windows, Mac, and Linux. (It’s still available on iOS and Android, too.) Travel the world, meet interesting new people, and assassinate them for money! “It’s Killing Time” is an ultra-violent 140,000-word interactive novel by Eric Bonholtzer, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Earn respect, reputation, and wealth as a hired assassin. You’ll be dressed to kill, driving an exotic car with outlandish weapons in the
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Posted by: Dan Fabulich |
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Hosted Games has a new game for you to play! It’s the dawn of superpowers! Grab a cape and stand with the first generation of heroes as they struggle to join society and vanquish a criminal conspiracy, or lay the foundation to become the first villain. “Best of Us” is an interactive novel by Teo Kuusela, author of “Lords of Aswick.” Your choices control the story. It’s entirely text-based–127,000 words, without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination. Choose your powers: freeze your opponents, or carry them to the skies. Don your very own
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Posted by: Becky Slitt |
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This is Part 3 of a 3-part series of posts about the Hosted Game First Year Demons. In the first part, I talked about games in education, and why ChoiceScript games can be a good method for teaching about culture. In the second part, I talked about our process for developing the setting and story for First Year Demons. In this part, I’ll talk about the differences in design and story between the two versions of the game. Educational Game vs. Story Game An educational game – at least, this particular variety of educational game – is written with the
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Hosted Games, Interactive Fiction
Posted by: Becky Slitt |
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This is Part 2 of a 3-part series of posts about First Year Demons. In the first part, I talked about games in education, and why ChoiceScript games can be a good method for teaching about culture. In this part, I’ll talk about how we decided on the setting and story for First Year Demons. Choosing a Culture and Story The people who would be playing these games to learn the information contained in them would primarily be university students in the US and Canada. Therefore, we took North American culture as our “home” culture. We decided that the contrast
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Hosted Games, Interactive Fiction
Posted by: Dan Fabulich |
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We’re proud to announce that “The Hero Project: Redemption Season,” the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for Steam, iOS, and Android. It’s 25% off until April 15th! America’s #1 reality show for heroes is back for another season! Harness your superpowers to steal the spotlight, win votes, and save your sister! “The Hero Project: Redemption Season” is the first installment in a new series of interactive novels by Zachary Sergi set in the “Heroes Rise” universe. Your choices control the story. It’s entirely text-based–129,000 words, without graphics or sound effects–and
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Posted by: Dan Fabulich |
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“The YouPower Project” is a new free short story developed by Zachary Sergi and written by Michael Alan Nelson, set in the world of Heroes Rise, Zachary Sergi’s bestselling series of interactive novels. It’s set in the months following “The Hero Project: Redemption Season,” but contains no spoilers for The Hero Project. “The YouPower Project” has been brought to you in partnership with Serial Box. Serial Box brings everything that’s awesome about TV (easily digestible episodes, team written, new content every week) to what was already cool about books (well-crafted stories, talented authors, enjoyable anywhere). If lots of people read
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Posted by: Dan Fabulich |
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There’s a new game in our Hosted Games program ready for you to play! For generations, your family has kept China safe from chaos demons. Now you must uphold that duty while you’re at university–just don’t tell your roommates! “First Year Demons” is an interactive fantasy novel by Rebecca Slitt, author of “Psy High.” Your choices control the story. It’s two games in one: a 30,000-word educational game, and a 43,000-word version of the same story that’s just for fun. Both games are entirely text-based–without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination. As the
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Announcements
Posted by: Becky Slitt |
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This is the first in a series of blog posts about the Hosted Game First Year Demons, which was released on April 8, 2016. In this first post, I’ll talk about why and how IF can be used as a teaching tool, especially its combination of immersive first-person perspective and concrete dynamic feedback. In the second post, I’ll talk about the process of developing the story, particularly why we chose to set it in China, and how I approached the process of writing a game whose characters inhabit a culture that isn’t my own. In the third post, I’ll talk
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Hosted Games, Interactive Fiction
Posted by: Dan Fabulich |
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There’s a new game in our Hosted Games program ready for you to play! As commander of a squadron of cavalry, what will you sacrifice to win the war of gunpowder and magic? Return to the battlefield as a gentleman-officer of the Royal Tierran Army in this long-awaited sequel to “Sabres of Infinity.” “Guns of Infinity” is a 440,000 word interactive novel by Paul Wang, author of “Sabres of Infinity,” “Mecha Ace,” and “The Hero of Kendrickstone.” Your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. It’s 40%
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